This group lets you configure aspects of the launcher such as the current profile being used or themes. You can find it at the bottom of the launcher window.
Setting | Description |
---|---|
Toolkit Dropdown | Set the current profile you will be using. Create profiles from the Toolkit Profiles button mentioned below. |
Theme | Set the theme used by the launcher UI. Light or dark? |
Toolkit Profiles | Create and configure profiles from the menu this button opens. See the Profile Window section for more details. |
About | See the credits and update the launcher version from the menu this button opens. |
Profile window
Lets go over the settings in the profile window. Profile changes are stashed whenever you edit a setting. They are then saved to your PC once Save is pressed. If cancel is used instead then your changes will be thrown out.
Make 10, 20, 30, or 40 profiles to surprise your friends and colleagues! They'll still be typing into command prompt by the time you've launched a lightmap farm in Halo 3 and compiled several sounds in Halo 1.
HEK paths
The launcher and the tools expect all tools defined here to be in the same location.
Setting | Description |
---|---|
Profile Name | The set name for our profile. This is what we will see when we view the contents of the profile dropdown. |
Tool Path | A path to our tool executable. Select browse and navigate to your tool.exe file. |
Sapien Path | A path to our Sapien executable. Select browse and navigate to your sapien.exe file. |
Guerilla Path | A path to our Guerilla executable. Select browse and navigate to your guerilla.exe file. |
Game Path | A path to our game executable. Select browse and navigate to your game executable. In MCC this would be the halo_ |
Asset paths
This section deals with setting directories for reading Halo assets. These options are only for MCC toolsets and may only apply to certain toolsets in MCC.
Setting | Description | Notes |
---|---|---|
Data Folder Path | A path to a folder where we will store our source files for import. Select the browse button and select a folder. | This option does not apply to the Halo 3 toolset at the time of writing. |
Tag Folder Path | A path to a folder where we will read our imported tag files from. Select the browse button and select a folder. | This option does not apply to the Halo 3 toolset at the time of writing. |
Game Folder Path | A path to a folder where we will export game ready files such as compiled shaders and map files. Select the browse button and select a folder. | This option only applies to Halo 1 at the time of writing. |
H2Codez update
This section will allow the user to update their H2Codez DLL from the launcher directly.
Setting | Description | Notes |
---|---|---|
Update! | Exactly what it says. Press this button to check for updates. | This option only applies to Halo 2 Vista profiles using community extensions. |
Game gen
This dropdown sets the generation our game belongs to.
Setting | Description |
---|---|
Game Gen Type | Sets the generation this game belongs to. See the Game Gen Settings table for a description on each setting. |
Game Gen Settings | Description |
---|---|
Gen 1 | This option means the profile is a Halo 1 profile. |
Gen 2 | This option means the profile is a Halo 2 profile. |
Gen 3 | This option means the profile is a Halo 3 profile. |
Build type
This section sets some specifics for the toolset along with some flags if they are applicable
Setting | Description | Notes |
---|---|---|
Build Type | Sets the built type for the profile.See Build Type Settings table for details. | |
Community Tools | Set a flag for mentioning whether or not the profile supports community tools. | This option only applies to standalone builds and only enables H2Codez support for Halo 2. |
Verbose Tool Output | Set a flag to enable verbose output from tool commands. | This option only applies to MCC builds and Halo 1 or Halo 2. |
Expert Mode | Set a flag to disable safety checks for certain tool commands. | This option only applies to MCC builds and Halo 2. |
Batch | Set a flag to disable some output during lightmapping and build-cache-file. | This option only applies to MCC builds and Halo 2. |
Build Type Settings | Description |
---|---|
MCC | This option means the profile is an MCC release. |
Standalone | This option means the profile is not an MCC release. I.E. Halo Custom Edition or Halo 2 Vista. |
Profile tools
Lets go over the tools in the profile window.
Extra options to configure your profile list.
Tools | Description |
---|---|
Profile Dropdown | Switch the current profile you are viewing to configure it. |
Add | Adds a new empty profile at the end of the list. |
Delete | Deletes the profile currently being viewed. |
Duplicate | Duplicates the profile currently being viewed and adds it to the end of the list. |
Up | Moves the profile up in the list by one |
Down | Moves the profile down in the list by one |
Profile Wizard | Opens a menu to configure the currently viewed profile automatically based on a template. See Profile Wizard section for details. |
Profile wizard
This window will help you automatically set profile settings based on a directory and a chosen template.
For the absolutely clueless among you.
Settings | Description |
---|---|
HEK Path | The directory that contains the toolset we want to create a profile for. Select the browse button and select a folder. |
Profile | This option will set the template we will be using to create our profile. See Profile Wizard Settings table for details. |
Profile Wizard Settings | Description |
---|---|
H1EK | This option creates a profile meant for Halo Custom Edition. |
H1EK OS | This option creates a profile meant for Halo Custom Edition with Open Sauce installed. |
H1AEK | This option creates a profile meant for the Halo 1 MCC toolset. |
H2VEK | This option creates a profile meant for Halo 2 Vista |
H2VEK H2Codez | This option creates a profile meant for Halo 2 Vista with H2Codez installed. |
H2AEK | This option creates a profile meant for the Halo 2 MCC toolset. |
H3EK | This option creates a profile meant for the Halo 3 MCC toolset. |