The H1 Spawn Tools repository (presented by insidi0us & stunt_
Included tools & resources
- Halo Spawn Shop Blender add-on
- Custom spawn marker scenery object
- Example of compiled Hang 'Em High randoms geometry scenery object
- Windows Batch file for placing spawn marker scenery in a scenario (uses Invader)
These tools & resources were designed for use with the H1EK, released with the PC Port of Halo: The Master Chief Collection, and for Blender. They may not be fully compatible with files created with the original Custom Edition HEK and are not intended for use with 3DS Max scenes.
Acknowledgements
Thanks to the following individuals for their research or contributions to this topic:
- insidi0us (Creating Halo Spawn Shop Blender add-on)
- stunt_man (Documentation & custom spawn marker scenery)