antenna

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Antenna tags are an object widget representing a springy series of vertices rendered with a bitmap texture which can be attached to object markers. They are only used on the Warthog and Scorpion vehicles, but during Halo's development they were also present on the Spartan (cyborg) biped.

Structure and fields #

Field Type Comments
attachment marker name char[32]
pad(80)
spring strength coefficient Fraction: f32
falloff pixels f32
cutoff pixels f32
length f32
  • Only set when the tag is compiled into a map cache.
pad(36)
vertices Block?
Field Type Comments
spring strength coefficient Fraction: f32
pad(24)
angles
Euler2D
  • yaw: f32
  • pitch: f32
length f32 (world units)
sequence index Index: u16
pad(2)
color
ColorARGB
  • alpha: f32
  • red: f32
  • green: f32
  • blue: f32
lod color
ColorARGB
  • alpha: f32
  • red: f32
  • green: f32
  • blue: f32
pad(40)
offset
Point3D (little endian?)
  • x: f32
  • y: f32
  • z: f32
  • Only set when the tag is compiled into a map cache.

This information was partially generated using Invader tag definitions.

Acknowledgements

Thanks to the following individuals for their research or contributions to this topic:

  • Kavawuvi (Invader tag definitions)
  • MosesOfEgypt (Tag structure research)