This page is incomplete! You can contribute information using GitHub issues or pull requests.
Text symbols
These symbols can be used in your text files to get specific results. Although there is overlap with hud_
Symbol | Note |
---|---|
%d | Usually seen be item counts. Stuff like picked up ammo. |
%s | MP Score. |
%03d | Increment profile count. |
%.2f | Just for race. Used for the timer. |
%a-button | Display the key mapped to the a-button. |
%b-button | Display the key mapped to the b-button. |
%x-button | Display the key mapped to the x-button. |
%y-button | Display the key mapped to the y-button. |
%black-button | Display the key mapped to the black-button. |
%white-button | Display the key mapped to the white-button. |
%left-trigger | Display the key mapped to the left-trigger. |
%right-trigger | Display the key mapped to the right-trigger. |
%dpad-up | Display the key mapped to dpad-up. |
%dpad-down | Display the key mapped to dpad-down. |
%dpad-left | Display the key mapped to dpad-left. |
%dpad-right | Display the key mapped to dpad-right. |
%start-button | Display the key mapped to the start-button. |
%back-button | Display the key mapped to the back-button. |
%left-thumb | Display the key mapped to left-thumb. |
%right-thumb | Display the key mapped to right-thumb. |
%left-stick | Display the key mapped to the left-stick. |
%right-stick | Display the key mapped to the right-stick. |
%action | Display the key mapped to action. |
%throw-grenade | Display the key mapped to throw-grenade |
%primary-trigger | Display the key mapped to the primary-trigger. |
%integrated-light | Display the key mapped to the integrated-light. |
%jump | Display the key mapped to jump. |
%use-equipment | Display the key mapped to use-equipment. |
%rotate-weapons | Display the key mapped to rotate-weapons. |
%rotate-grenades | Display the key mapped to rotate-grenades. |
%crouch | Display the key mapped to crouch. |
%zoom | Display the key mapped to zoom. |
%accept | Display the key mapped to accept. |
%back | Display the key mapped to back. |
%move | Display the key mapped to move. |
%look | Display the key mapped to look. |
%custom-1 | Display the key mapped to custom-1. |
%custom-2 | Display the key mapped to custom-2. |
%custom-3 | Display the key mapped to custom-3. |
%custom-4 | Display the key mapped to custom-4. |
%custom-5 | Display the key mapped to custom-5. |
%custom-6 | Display the key mapped to custom-6. |
%custom-7 | Display the key mapped to custom-7. |
%custom-8 | Display the key mapped to custom-8. |
\h | Sets a text line to a heading making the text a bit larger and displaying a yellow color. Only for the Custom Edition credits menu. |
\s# | Write a specific number of spaces. Replace the # character with an integer. Only for the Custom Edition credits menu. |
Structure and fields
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strings | Block | |||||||||||||||||||||||||
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Acknowledgements
Thanks to the following individuals for their research or contributions to this topic:
- Kavawuvi (Invader tag definitions)
- MosesOfEgypt (Tag structure research)