c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
        1. cache_file_sound
        2. camera_track
        3. cellular_automata
        4. cellular_automata2d
        5. character
        6. chocolate_mountain
        7. cloth
        8. collision_model
        9. colony
        10. color_table
        11. contrail
        12. creature
        13. damage_effect
        14. decal
        15. decorator_set
        16. decorators
        17. detail_object_collection
        18. dialogue
        19. effect
        20. globals
        21. grenade_hud_interface
        22. hud_globals
        23. hud_message_text
        24. hud_number
        25. item_collection
        26. lens_flare
        27. light
        28. light_volume
        29. liquid
        30. material_effects
        31. material_physics
        32. meter
        33. model
        34. model_animation_graph
        35. mouse_cursor_definition
        36. Multilingual Unicode String List
        37. multiplayer_globals
        38. multiplayer_scenario_description
        39. multiplayer_variant_settings_interface_definition
        40. new_hud_definition
        41. object
        42. particle
        43. particle_model
        44. particle_physics
        45. patchy_fog
        46. physics
        47. physics_model
        48. pixel_shader
        49. planar_fog
        50. point_physics
        51. render_model
        52. scenario
        53. scenario_ai_resource
        54. scenario_bipeds_resource
        55. scenario_cinematics_resource
        56. scenario_cluster_data_resource
        57. scenario_comments_resource
        58. scenario_creature_resource
        59. scenario_decals_resource
        60. scenario_decorators_resource
        61. scenario_devices_resource
        62. scenario_equipment_resource
        63. scenario_hs_source_file
        64. scenario_lights_resource
        65. scenario_scenery_resource
        66. scenario_sound_scenery_resource
        67. scenario_structure_bsp
        68. scenario_structure_lighting_resource
        69. scenario_structure_lightmap
        70. scenario_trigger_volumes_resource
        71. scenario_vehicles_resource
        72. scenario_weapons_resource
        73. screen_effect
        74. shader
        75. shader_light_response
        76. shader_pass
        77. shader_template
        78. sky
        79. sound
        80. sound_cache_file_gestalt
        81. sound_classes
        82. sound_dialogue_constants
        83. sound_effect_collection
        84. sound_effect_template
        85. sound_environment
        86. sound_looping
        87. sound_mix
        88. stereo_system
        89. style
        90. tag_database
        91. text_value_pair_definition
        92. unit_hud_interface
        93. user_interface_globals_definition
        94. user_interface_list_skin_definition
        95. user_interface_screen_widget_definition
        96. user_interface_shared_globals_definition
        97. vehicle_collection
        98. vertex_shader
        99. weapon_hud_interface
        100. weather_system
        101. wind
      6. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    breakable_surface

    Tagbreakable_surface (bsdt?)

    Workflows: Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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