c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
      17. creature
      18. damage_effect
      19. decal
      20. decorator_set
      21. decorators
      22. detail_object_collection
      23. dialogue
      24. effect
        1. globals
        2. grenade_hud_interface
        3. hud_globals
        4. hud_message_text
        5. hud_number
        6. item_collection
        7. lens_flare
        8. light
        9. light_volume
        10. liquid
        11. material_effects
        12. material_physics
        13. meter
        14. model
        15. model_animation_graph
        16. mouse_cursor_definition
        17. Multilingual Unicode String List
        18. multiplayer_globals
        19. multiplayer_scenario_description
        20. multiplayer_variant_settings_interface_definition
        21. new_hud_definition
        22. object
        23. particle
        24. particle_model
        25. particle_physics
        26. patchy_fog
        27. physics
        28. physics_model
        29. pixel_shader
        30. planar_fog
        31. point_physics
        32. render_model
        33. scenario
        34. scenario_ai_resource
        35. scenario_bipeds_resource
        36. scenario_cinematics_resource
        37. scenario_cluster_data_resource
        38. scenario_comments_resource
        39. scenario_creature_resource
        40. scenario_decals_resource
        41. scenario_decorators_resource
        42. scenario_devices_resource
        43. scenario_equipment_resource
        44. scenario_hs_source_file
        45. scenario_lights_resource
        46. scenario_scenery_resource
        47. scenario_sound_scenery_resource
        48. scenario_structure_bsp
        49. scenario_structure_lighting_resource
        50. scenario_structure_lightmap
        51. scenario_trigger_volumes_resource
        52. scenario_vehicles_resource
        53. scenario_weapons_resource
        54. screen_effect
        55. shader
        56. shader_light_response
        57. shader_pass
        58. shader_template
        59. sky
        60. sound
        61. sound_cache_file_gestalt
        62. sound_classes
        63. sound_dialogue_constants
        64. sound_effect_collection
        65. sound_effect_template
        66. sound_environment
        67. sound_looping
        68. sound_mix
        69. stereo_system
        70. style
        71. tag_database
        72. text_value_pair_definition
        73. unit_hud_interface
        74. user_interface_globals_definition
        75. user_interface_list_skin_definition
        76. user_interface_screen_widget_definition
        77. user_interface_shared_globals_definition
        78. vehicle_collection
        79. vertex_shader
        80. weapon_hud_interface
        81. weather_system
        82. wind
      25. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    effect

    Tageffect (effe?)

    Workflows: Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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