c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
        1. creature
        2. damage_effect
        3. decal
        4. decorator_set
        5. decorators
        6. detail_object_collection
        7. dialogue
        8. effect
        9. globals
        10. grenade_hud_interface
        11. hud_globals
        12. hud_message_text
        13. hud_number
        14. item_collection
        15. lens_flare
        16. light
        17. light_volume
        18. liquid
        19. material_effects
        20. material_physics
        21. meter
        22. model
        23. model_animation_graph
        24. mouse_cursor_definition
        25. Multilingual Unicode String List
        26. multiplayer_globals
        27. multiplayer_scenario_description
        28. multiplayer_variant_settings_interface_definition
        29. new_hud_definition
        30. object
        31. particle
        32. particle_model
        33. particle_physics
        34. patchy_fog
        35. physics
        36. physics_model
        37. pixel_shader
        38. planar_fog
        39. point_physics
        40. render_model
        41. scenario
        42. scenario_ai_resource
        43. scenario_bipeds_resource
        44. scenario_cinematics_resource
        45. scenario_cluster_data_resource
        46. scenario_comments_resource
        47. scenario_creature_resource
        48. scenario_decals_resource
        49. scenario_decorators_resource
        50. scenario_devices_resource
        51. scenario_equipment_resource
        52. scenario_hs_source_file
        53. scenario_lights_resource
        54. scenario_scenery_resource
        55. scenario_sound_scenery_resource
        56. scenario_structure_bsp
        57. scenario_structure_lighting_resource
        58. scenario_structure_lightmap
        59. scenario_trigger_volumes_resource
        60. scenario_vehicles_resource
        61. scenario_weapons_resource
        62. screen_effect
        63. shader
        64. shader_light_response
        65. shader_pass
        66. shader_template
        67. sky
        68. sound
        69. sound_cache_file_gestalt
        70. sound_classes
        71. sound_dialogue_constants
        72. sound_effect_collection
        73. sound_effect_template
        74. sound_environment
        75. sound_looping
        76. sound_mix
        77. stereo_system
        78. style
        79. tag_database
        80. text_value_pair_definition
        81. unit_hud_interface
        82. user_interface_globals_definition
        83. user_interface_list_skin_definition
        84. user_interface_screen_widget_definition
        85. user_interface_shared_globals_definition
        86. vehicle_collection
        87. vertex_shader
        88. weapon_hud_interface
        89. weather_system
        90. wind
      17. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    contrail

    Tagcontrail (cont?)

    Workflows: Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

    ...

    This text is available under the CC BY-SA 3.0 license • c20 on GitHub • Go to top