c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
      17. creature
        1. damage_effect
        2. decal
        3. decorator_set
        4. decorators
        5. detail_object_collection
        6. dialogue
        7. effect
        8. globals
        9. grenade_hud_interface
        10. hud_globals
        11. hud_message_text
        12. hud_number
        13. item_collection
        14. lens_flare
        15. light
        16. light_volume
        17. liquid
        18. material_effects
        19. material_physics
        20. meter
        21. model
        22. model_animation_graph
        23. mouse_cursor_definition
        24. Multilingual Unicode String List
        25. multiplayer_globals
        26. multiplayer_scenario_description
        27. multiplayer_variant_settings_interface_definition
        28. new_hud_definition
        29. object
        30. particle
        31. particle_model
        32. particle_physics
        33. patchy_fog
        34. physics
        35. physics_model
        36. pixel_shader
        37. planar_fog
        38. point_physics
        39. render_model
        40. scenario
        41. scenario_ai_resource
        42. scenario_bipeds_resource
        43. scenario_cinematics_resource
        44. scenario_cluster_data_resource
        45. scenario_comments_resource
        46. scenario_creature_resource
        47. scenario_decals_resource
        48. scenario_decorators_resource
        49. scenario_devices_resource
        50. scenario_equipment_resource
        51. scenario_hs_source_file
        52. scenario_lights_resource
        53. scenario_scenery_resource
        54. scenario_sound_scenery_resource
        55. scenario_structure_bsp
        56. scenario_structure_lighting_resource
        57. scenario_structure_lightmap
        58. scenario_trigger_volumes_resource
        59. scenario_vehicles_resource
        60. scenario_weapons_resource
        61. screen_effect
        62. shader
        63. shader_light_response
        64. shader_pass
        65. shader_template
        66. sky
        67. sound
        68. sound_cache_file_gestalt
        69. sound_classes
        70. sound_dialogue_constants
        71. sound_effect_collection
        72. sound_effect_template
        73. sound_environment
        74. sound_looping
        75. sound_mix
        76. stereo_system
        77. style
        78. tag_database
        79. text_value_pair_definition
        80. unit_hud_interface
        81. user_interface_globals_definition
        82. user_interface_list_skin_definition
        83. user_interface_screen_widget_definition
        84. user_interface_shared_globals_definition
        85. vehicle_collection
        86. vertex_shader
        87. weapon_hud_interface
        88. weather_system
        89. wind
      18. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    creature

    Tagcreature (crea?)

    Workflows: Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

    ...

    This text is available under the CC BY-SA 3.0 license • c20 on GitHub • Go to top