c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
      17. creature
      18. damage_effect
      19. decal
      20. decorator_set
      21. decorators
      22. detail_object_collection
      23. dialogue
      24. effect
      25. globals
        1. grenade_hud_interface
        2. hud_globals
        3. hud_message_text
        4. hud_number
        5. item_collection
        6. lens_flare
        7. light
        8. light_volume
        9. liquid
        10. material_effects
        11. material_physics
        12. meter
        13. model
        14. model_animation_graph
        15. mouse_cursor_definition
        16. Multilingual Unicode String List
        17. multiplayer_globals
        18. multiplayer_scenario_description
        19. multiplayer_variant_settings_interface_definition
        20. new_hud_definition
        21. object
        22. particle
        23. particle_model
        24. particle_physics
        25. patchy_fog
        26. physics
        27. physics_model
        28. pixel_shader
        29. planar_fog
        30. point_physics
        31. render_model
        32. scenario
        33. scenario_ai_resource
        34. scenario_bipeds_resource
        35. scenario_cinematics_resource
        36. scenario_cluster_data_resource
        37. scenario_comments_resource
        38. scenario_creature_resource
        39. scenario_decals_resource
        40. scenario_decorators_resource
        41. scenario_devices_resource
        42. scenario_equipment_resource
        43. scenario_hs_source_file
        44. scenario_lights_resource
        45. scenario_scenery_resource
        46. scenario_sound_scenery_resource
        47. scenario_structure_bsp
        48. scenario_structure_lighting_resource
        49. scenario_structure_lightmap
        50. scenario_trigger_volumes_resource
        51. scenario_vehicles_resource
        52. scenario_weapons_resource
        53. screen_effect
        54. shader
        55. shader_light_response
        56. shader_pass
        57. shader_template
        58. sky
        59. sound
        60. sound_cache_file_gestalt
        61. sound_classes
        62. sound_dialogue_constants
        63. sound_effect_collection
        64. sound_effect_template
        65. sound_environment
        66. sound_looping
        67. sound_mix
        68. stereo_system
        69. style
        70. tag_database
        71. text_value_pair_definition
        72. unit_hud_interface
        73. user_interface_globals_definition
        74. user_interface_list_skin_definition
        75. user_interface_screen_widget_definition
        76. user_interface_shared_globals_definition
        77. vehicle_collection
        78. vertex_shader
        79. weapon_hud_interface
        80. weather_system
        81. wind
      26. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    globals

    Tagglobals (matg?)

    Workflows
    • From csv with: H2-Tool
    • Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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