c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
        1. camera_track
        2. cellular_automata
        3. cellular_automata2d
        4. character
        5. chocolate_mountain
        6. cloth
        7. collision_model
        8. colony
        9. color_table
        10. contrail
        11. creature
        12. damage_effect
        13. decal
        14. decorator_set
        15. decorators
        16. detail_object_collection
        17. dialogue
        18. effect
        19. globals
        20. grenade_hud_interface
        21. hud_globals
        22. hud_message_text
        23. hud_number
        24. item_collection
        25. lens_flare
        26. light
        27. light_volume
        28. liquid
        29. material_effects
        30. material_physics
        31. meter
        32. model
        33. model_animation_graph
        34. mouse_cursor_definition
        35. Multilingual Unicode String List
        36. multiplayer_globals
        37. multiplayer_scenario_description
        38. multiplayer_variant_settings_interface_definition
        39. new_hud_definition
        40. object
        41. particle
        42. particle_model
        43. particle_physics
        44. patchy_fog
        45. physics
        46. physics_model
        47. pixel_shader
        48. planar_fog
        49. point_physics
        50. render_model
        51. scenario
        52. scenario_ai_resource
        53. scenario_bipeds_resource
        54. scenario_cinematics_resource
        55. scenario_cluster_data_resource
        56. scenario_comments_resource
        57. scenario_creature_resource
        58. scenario_decals_resource
        59. scenario_decorators_resource
        60. scenario_devices_resource
        61. scenario_equipment_resource
        62. scenario_hs_source_file
        63. scenario_lights_resource
        64. scenario_scenery_resource
        65. scenario_sound_scenery_resource
        66. scenario_structure_bsp
        67. scenario_structure_lighting_resource
        68. scenario_structure_lightmap
        69. scenario_trigger_volumes_resource
        70. scenario_vehicles_resource
        71. scenario_weapons_resource
        72. screen_effect
        73. shader
        74. shader_light_response
        75. shader_pass
        76. shader_template
        77. sky
        78. sound
        79. sound_cache_file_gestalt
        80. sound_classes
        81. sound_dialogue_constants
        82. sound_effect_collection
        83. sound_effect_template
        84. sound_environment
        85. sound_looping
        86. sound_mix
        87. stereo_system
        88. style
        89. tag_database
        90. text_value_pair_definition
        91. unit_hud_interface
        92. user_interface_globals_definition
        93. user_interface_list_skin_definition
        94. user_interface_screen_widget_definition
        95. user_interface_shared_globals_definition
        96. vehicle_collection
        97. vertex_shader
        98. weapon_hud_interface
        99. weather_system
        100. wind
      7. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    cache_file_sound

    Tagcache_file_sound (shit?)

    Workflows: Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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