c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
      17. creature
      18. damage_effect
      19. decal
      20. decorator_set
      21. decorators
      22. detail_object_collection
      23. dialogue
      24. effect
      25. globals
      26. grenade_hud_interface
      27. hud_globals
      28. hud_message_text
      29. hud_number
      30. item_collection
      31. lens_flare
      32. light
      33. light_volume
      34. liquid
      35. material_effects
      36. material_physics
      37. meter
      38. model
      39. model_animation_graph
        1. mouse_cursor_definition
        2. Multilingual Unicode String List
        3. multiplayer_globals
        4. multiplayer_scenario_description
        5. multiplayer_variant_settings_interface_definition
        6. new_hud_definition
        7. object
        8. particle
        9. particle_model
        10. particle_physics
        11. patchy_fog
        12. physics
        13. physics_model
        14. pixel_shader
        15. planar_fog
        16. point_physics
        17. render_model
        18. scenario
        19. scenario_ai_resource
        20. scenario_bipeds_resource
        21. scenario_cinematics_resource
        22. scenario_cluster_data_resource
        23. scenario_comments_resource
        24. scenario_creature_resource
        25. scenario_decals_resource
        26. scenario_decorators_resource
        27. scenario_devices_resource
        28. scenario_equipment_resource
        29. scenario_hs_source_file
        30. scenario_lights_resource
        31. scenario_scenery_resource
        32. scenario_sound_scenery_resource
        33. scenario_structure_bsp
        34. scenario_structure_lighting_resource
        35. scenario_structure_lightmap
        36. scenario_trigger_volumes_resource
        37. scenario_vehicles_resource
        38. scenario_weapons_resource
        39. screen_effect
        40. shader
        41. shader_light_response
        42. shader_pass
        43. shader_template
        44. sky
        45. sound
        46. sound_cache_file_gestalt
        47. sound_classes
        48. sound_dialogue_constants
        49. sound_effect_collection
        50. sound_effect_template
        51. sound_environment
        52. sound_looping
        53. sound_mix
        54. stereo_system
        55. style
        56. tag_database
        57. text_value_pair_definition
        58. unit_hud_interface
        59. user_interface_globals_definition
        60. user_interface_list_skin_definition
        61. user_interface_screen_widget_definition
        62. user_interface_shared_globals_definition
        63. vehicle_collection
        64. vertex_shader
        65. weapon_hud_interface
        66. weather_system
        67. wind
      40. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    model_animation_graph

    Tagmodel_animation_graph (jmad?)

    Workflows
    • From Animation data with: H2-Tool
    • Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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