c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
      17. creature
      18. damage_effect
      19. decal
      20. decorator_set
      21. decorators
      22. detail_object_collection
      23. dialogue
      24. effect
      25. globals
      26. grenade_hud_interface
      27. hud_globals
      28. hud_message_text
      29. hud_number
      30. item_collection
      31. lens_flare
      32. light
      33. light_volume
      34. liquid
      35. material_effects
      36. material_physics
        1. meter
        2. model
        3. model_animation_graph
        4. mouse_cursor_definition
        5. Multilingual Unicode String List
        6. multiplayer_globals
        7. multiplayer_scenario_description
        8. multiplayer_variant_settings_interface_definition
        9. new_hud_definition
        10. object
        11. particle
        12. particle_model
        13. particle_physics
        14. patchy_fog
        15. physics
        16. physics_model
        17. pixel_shader
        18. planar_fog
        19. point_physics
        20. render_model
        21. scenario
        22. scenario_ai_resource
        23. scenario_bipeds_resource
        24. scenario_cinematics_resource
        25. scenario_cluster_data_resource
        26. scenario_comments_resource
        27. scenario_creature_resource
        28. scenario_decals_resource
        29. scenario_decorators_resource
        30. scenario_devices_resource
        31. scenario_equipment_resource
        32. scenario_hs_source_file
        33. scenario_lights_resource
        34. scenario_scenery_resource
        35. scenario_sound_scenery_resource
        36. scenario_structure_bsp
        37. scenario_structure_lighting_resource
        38. scenario_structure_lightmap
        39. scenario_trigger_volumes_resource
        40. scenario_vehicles_resource
        41. scenario_weapons_resource
        42. screen_effect
        43. shader
        44. shader_light_response
        45. shader_pass
        46. shader_template
        47. sky
        48. sound
        49. sound_cache_file_gestalt
        50. sound_classes
        51. sound_dialogue_constants
        52. sound_effect_collection
        53. sound_effect_template
        54. sound_environment
        55. sound_looping
        56. sound_mix
        57. stereo_system
        58. style
        59. tag_database
        60. text_value_pair_definition
        61. unit_hud_interface
        62. user_interface_globals_definition
        63. user_interface_list_skin_definition
        64. user_interface_screen_widget_definition
        65. user_interface_shared_globals_definition
        66. vehicle_collection
        67. vertex_shader
        68. weapon_hud_interface
        69. weather_system
        70. wind
      37. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    material_physics

    Tagmaterial_physics (mpdt?)

    Workflows: Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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