device_light_fixture

🚧 This article is a stub. You can help expand it by submitting content in pull requests or issues in this wiki's source repo.

Light fixtures are a type of static object whose light can be enabled or disabled dynamically (e.g. by script or by device_control). They can also just be used to decorate and illuminate light maps.

A unique feature of light fixtures is that projectiles like bullets will collide with them, but units like the player will not.

Structure and fields #

This tag inherits fields from device which are not shown here. See the parent's page for more information. The following information is unique to the device_light_fixture tag.

Field Type Comments
pad(64)

This information was partially generated using Invader tag definitions.

Acknowledgements

Thanks to the following individuals for their research or contributions to this topic:

  • Kavawuvi (Invader tag definitions)
  • MosesOfEgypt (Tag structure research)