shader_transparent_chicago_extended
Transparent chicago extended shaders are essentially identical to shader_transparent_chicago, but have an additional 2-stage block used when video hardware does not support more than 2 maps in a shader (which can be simulated with arguments). There is no reason to use this shader type over shader_transparent_chicago on modern systems.
See shader_transparent_chicago for more documentation.
Structure and fields
This tag inherits fields from shader which are not shown here. See the parent's page for more information. The following information is unique to the shader_transparent_chicago_extended tag.
Acknowledgements
Thanks to the following individuals for their research or contributions to this topic:
- Jakey (Explaining purpose of this tag)
- Kavawuvi (Invader tag definitions)
- MosesOfEgypt (Tag structure research)