c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
        1. ai_globals
        2. ai_mission_dialogue
        3. airstrike
        4. antenna
        5. area_screen_effect
        6. atmosphere_fog
        7. atmosphere_globals
        8. avatar_awards
        9. beam_system
        10. big_battle_creature
        11. bink
        12. biped
        13. bitmap
        14. breakable_surface
        15. cache_file_resource_gestalt
        16. cache_file_resource_layout_table
        17. cache_file_sound
        18. camera_fx_settings
        19. camera_shake
        20. camera_track
        21. camo
        22. cellular_automata
        23. cellular_automata2d
        24. challenge_globals_definition
        25. character
        26. cheap_light
        27. cheap_particle_emitter
        28. cheap_particle_type_library
        29. chocolate_mountain_new
        30. chud_animation_definition
        31. chud_definition
        32. chud_globals_definition
        33. chud_widget_animation_data_template
        34. chud_widget_datasource_template
        35. chud_widget_placement_data_template
        36. chud_widget_render_data_template
        37. chud_widget_state_data_template
        38. cinematic
        39. cinematic_scene
        40. cinematic_transition
        41. cloth
        42. collision_damage
        43. collision_model
        44. color_table
        45. commendation_globals_definition
        46. communication_sounds
        47. compute_shader
        48. contrail_system
        49. cookie_globals_definition
        50. crate
        51. creature
        52. cui_screen
        53. cui_static_data
        54. damage_effect
        55. damage_response_definition
        56. death_program_selector
        57. decal_system
        58. decorator_set
        59. detail_object_collection
        60. device_control
        61. device_machine
        62. device_terminal
        63. dialogue
        64. effect
        65. effect_globals
        66. effect_scenery
        67. emblem_library
        68. equipment
        69. flock
        70. fluid_dynamics
        71. formation
        72. frame_event_list
        73. fx_test
        74. game_completion_rewards_globals
        75. game_engine_globals
        76. game_engine_settings_definition
        77. game_medal_globals
        78. game_performance_throttle
        79. giant
        80. global_cache_file_pixel_shaders
        81. global_pixel_shader
        82. global_vertex_shader
        83. globals
        84. grounded_friction
        85. havok_collision_filter
        86. hlsl_include
        87. imposter_model
        88. incident_global_properties_definition
        89. incident_globals_definition
        90. instance_imposter_definition
        91. leaf_system
        92. lens_flare
        93. light
        94. light_volume_system
        95. lightmapper_globals
        96. lightning_system
        97. load_screen_globals
        98. loadout_globals_definition
        99. location_name_globals_definition
        100. material_effects
        101. megalo_string_id_table
        102. megalogamengine_sounds
        103. meter
        104. model
        105. model_animation_graph
        106. mouse_cursor_definition
        107. muffin
        108. multilingual_unicode_string_list
        109. multiplayer_globals
        110. multiplayer_object_type_list
        111. multiplayer_scenario_description
        112. multiplayer_variant_settings_interface_definition
        113. mux_generator
        114. new_cinematic_lighting
        115. particle
        116. particle_emitter_boat_hull_shape
        117. particle_emitter_custom_points
        118. particle_model
        119. particle_physics
        120. performance_template
        121. performance_throttles
        122. pgcr_enemy_to_category_mapping_definition
        123. physics_model
        124. pixel_shader
        125. planar_fog_parameters
        126. player_grade_globals_definition
        127. player_model_customization_globals
        128. point_physics
        129. projectile
        130. rain_definition
        131. rasterizer_cache_file_globals
        132. rasterizer_globals
        133. render_method_definition
        134. render_method_option
        135. render_method_template
        136. render_model
        137. render_water_ripple
        138. rumble
        139. sandbox_text_value_pair_definition
        140. scenario
        141. scenario_ai_resource
        142. scenario_bipeds_resource
        143. scenario_cinematics_resource
        144. scenario_cluster_data_resource
        145. scenario_comments_resource
        146. scenario_creature_resource
        147. scenario_cubemap_resource
        148. scenario_decals_resource
        149. scenario_decorators_resource
        150. scenario_devices_resource
        151. scenario_dumplings_resource
        152. scenario_effect_scenery_resource
        153. scenario_equipment_resource
        154. scenario_faux_data
        155. scenario_hs_source_file
        156. scenario_interpolator
        157. scenario_lightmap
        158. scenario_lightmap_bsp_data
        159. scenario_lights_resource
        160. scenario_performances_resource
        161. scenario_required_resource
        162. scenario_scenery_resource
        163. scenario_sky_references_resource
        164. scenario_sound_scenery_resource
        165. scenario_structure_bsp
        166. scenario_structure_lighting_info
        167. scenario_structure_lighting_resource
        168. scenario_trigger_volumes_resource
        169. scenario_vehicles_resource
        170. scenario_weapons_resource
        171. scenario_wetness_bsp_data
        172. scenery
        173. shader
        174. shader_custom
        175. shader_decal
        176. shader_foliage
        177. shader_fur
        178. shader_fur_stencil
        179. shader_glass
        180. shader_halogram
        181. shader_mux
        182. shader_screen
        183. shader_terrain
        184. shader_water
        185. shared_cache_file_layout
        186. shield_impact
        187. simulated_input
        188. simulation_interpolation
        189. sky_atm_parameters
        190. sound
        191. sound_cache_file_gestalt
        192. sound_classes
        193. sound_combiner
        194. sound_dialogue_constants
        195. sound_effect_collection
        196. sound_effect_template
        197. sound_environment
        198. sound_global_propagation
        199. sound_looping
        200. sound_mix
        201. sound_mix_mastering
        202. sound_radio_settings
        203. sound_scenery
        204. spring_acceleration
        205. squad_template
        206. ssao_definition
        207. stereo_system
        208. structure_design
        209. structure_seams
        210. style
        211. survival_mode_globals
        212. tag_package_manifest
        213. tag_template_unit_test
        214. test_tag
        215. text_value_pair_definition
        216. user_interface_globals_definition
        217. user_interface_shared_globals_definition
        218. user_interface_sounds_definition
        219. variant_globals
        220. vehicle
        221. vertex_shader
        222. vision_mode
        223. water_physics_drag_properties
        224. wave_template
        225. weapon
        226. weather_globals
        227. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    ai_dialogue_globals

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