c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
        1. color_table
        2. commendation_globals_definition
        3. communication_sounds
        4. compute_shader
        5. contrail_system
        6. cookie_globals_definition
        7. crate
        8. creature
        9. cui_screen
        10. cui_static_data
        11. damage_effect
        12. damage_response_definition
        13. death_program_selector
        14. decal_system
        15. decorator_set
        16. detail_object_collection
        17. device_control
        18. device_machine
        19. device_terminal
        20. dialogue
        21. effect
        22. effect_globals
        23. effect_scenery
        24. emblem_library
        25. equipment
        26. flock
        27. fluid_dynamics
        28. formation
        29. frame_event_list
        30. fx_test
        31. game_completion_rewards_globals
        32. game_engine_globals
        33. game_engine_settings_definition
        34. game_medal_globals
        35. game_performance_throttle
        36. giant
        37. global_cache_file_pixel_shaders
        38. global_pixel_shader
        39. global_vertex_shader
        40. globals
        41. grounded_friction
        42. havok_collision_filter
        43. hlsl_include
        44. imposter_model
        45. incident_global_properties_definition
        46. incident_globals_definition
        47. instance_imposter_definition
        48. leaf_system
        49. lens_flare
        50. light
        51. light_volume_system
        52. lightmapper_globals
        53. lightning_system
        54. load_screen_globals
        55. loadout_globals_definition
        56. location_name_globals_definition
        57. material_effects
        58. megalo_string_id_table
        59. megalogamengine_sounds
        60. meter
        61. model
        62. model_animation_graph
        63. mouse_cursor_definition
        64. muffin
        65. multilingual_unicode_string_list
        66. multiplayer_globals
        67. multiplayer_object_type_list
        68. multiplayer_scenario_description
        69. multiplayer_variant_settings_interface_definition
        70. mux_generator
        71. new_cinematic_lighting
        72. particle
        73. particle_emitter_boat_hull_shape
        74. particle_emitter_custom_points
        75. particle_model
        76. particle_physics
        77. performance_template
        78. performance_throttles
        79. pgcr_enemy_to_category_mapping_definition
        80. physics_model
        81. pixel_shader
        82. planar_fog_parameters
        83. player_grade_globals_definition
        84. player_model_customization_globals
        85. point_physics
        86. projectile
        87. rain_definition
        88. rasterizer_cache_file_globals
        89. rasterizer_globals
        90. render_method_definition
        91. render_method_option
        92. render_method_template
        93. render_model
        94. render_water_ripple
        95. rumble
        96. sandbox_text_value_pair_definition
        97. scenario
        98. scenario_ai_resource
        99. scenario_bipeds_resource
        100. scenario_cinematics_resource
        101. scenario_cluster_data_resource
        102. scenario_comments_resource
        103. scenario_creature_resource
        104. scenario_cubemap_resource
        105. scenario_decals_resource
        106. scenario_decorators_resource
        107. scenario_devices_resource
        108. scenario_dumplings_resource
        109. scenario_effect_scenery_resource
        110. scenario_equipment_resource
        111. scenario_faux_data
        112. scenario_hs_source_file
        113. scenario_interpolator
        114. scenario_lightmap
        115. scenario_lightmap_bsp_data
        116. scenario_lights_resource
        117. scenario_performances_resource
        118. scenario_required_resource
        119. scenario_scenery_resource
        120. scenario_sky_references_resource
        121. scenario_sound_scenery_resource
        122. scenario_structure_bsp
        123. scenario_structure_lighting_info
        124. scenario_structure_lighting_resource
        125. scenario_trigger_volumes_resource
        126. scenario_vehicles_resource
        127. scenario_weapons_resource
        128. scenario_wetness_bsp_data
        129. scenery
        130. shader
        131. shader_custom
        132. shader_decal
        133. shader_foliage
        134. shader_fur
        135. shader_fur_stencil
        136. shader_glass
        137. shader_halogram
        138. shader_mux
        139. shader_screen
        140. shader_terrain
        141. shader_water
        142. shared_cache_file_layout
        143. shield_impact
        144. simulated_input
        145. simulation_interpolation
        146. sky_atm_parameters
        147. sound
        148. sound_cache_file_gestalt
        149. sound_classes
        150. sound_combiner
        151. sound_dialogue_constants
        152. sound_effect_collection
        153. sound_effect_template
        154. sound_environment
        155. sound_global_propagation
        156. sound_looping
        157. sound_mix
        158. sound_mix_mastering
        159. sound_radio_settings
        160. sound_scenery
        161. spring_acceleration
        162. squad_template
        163. ssao_definition
        164. stereo_system
        165. structure_design
        166. structure_seams
        167. style
        168. survival_mode_globals
        169. tag_package_manifest
        170. tag_template_unit_test
        171. test_tag
        172. text_value_pair_definition
        173. user_interface_globals_definition
        174. user_interface_shared_globals_definition
        175. user_interface_sounds_definition
        176. variant_globals
        177. vehicle
        178. vertex_shader
        179. vision_mode
        180. water_physics_drag_properties
        181. wave_template
        182. weapon
        183. weather_globals
        184. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    collision_model

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