c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
        1. cinematic_scene
        2. cinematic_transition
        3. cloth
        4. collision_damage
        5. collision_model
        6. color_table
        7. commendation_globals_definition
        8. communication_sounds
        9. compute_shader
        10. contrail_system
        11. cookie_globals_definition
        12. crate
        13. creature
        14. cui_screen
        15. cui_static_data
        16. damage_effect
        17. damage_response_definition
        18. death_program_selector
        19. decal_system
        20. decorator_set
        21. detail_object_collection
        22. device_control
        23. device_machine
        24. device_terminal
        25. dialogue
        26. effect
        27. effect_globals
        28. effect_scenery
        29. emblem_library
        30. equipment
        31. flock
        32. fluid_dynamics
        33. formation
        34. frame_event_list
        35. fx_test
        36. game_completion_rewards_globals
        37. game_engine_globals
        38. game_engine_settings_definition
        39. game_medal_globals
        40. game_performance_throttle
        41. giant
        42. global_cache_file_pixel_shaders
        43. global_pixel_shader
        44. global_vertex_shader
        45. globals
        46. grounded_friction
        47. havok_collision_filter
        48. hlsl_include
        49. imposter_model
        50. incident_global_properties_definition
        51. incident_globals_definition
        52. instance_imposter_definition
        53. leaf_system
        54. lens_flare
        55. light
        56. light_volume_system
        57. lightmapper_globals
        58. lightning_system
        59. load_screen_globals
        60. loadout_globals_definition
        61. location_name_globals_definition
        62. material_effects
        63. megalo_string_id_table
        64. megalogamengine_sounds
        65. meter
        66. model
        67. model_animation_graph
        68. mouse_cursor_definition
        69. muffin
        70. multilingual_unicode_string_list
        71. multiplayer_globals
        72. multiplayer_object_type_list
        73. multiplayer_scenario_description
        74. multiplayer_variant_settings_interface_definition
        75. mux_generator
        76. new_cinematic_lighting
        77. particle
        78. particle_emitter_boat_hull_shape
        79. particle_emitter_custom_points
        80. particle_model
        81. particle_physics
        82. performance_template
        83. performance_throttles
        84. pgcr_enemy_to_category_mapping_definition
        85. physics_model
        86. pixel_shader
        87. planar_fog_parameters
        88. player_grade_globals_definition
        89. player_model_customization_globals
        90. point_physics
        91. projectile
        92. rain_definition
        93. rasterizer_cache_file_globals
        94. rasterizer_globals
        95. render_method_definition
        96. render_method_option
        97. render_method_template
        98. render_model
        99. render_water_ripple
        100. rumble
        101. sandbox_text_value_pair_definition
        102. scenario
        103. scenario_ai_resource
        104. scenario_bipeds_resource
        105. scenario_cinematics_resource
        106. scenario_cluster_data_resource
        107. scenario_comments_resource
        108. scenario_creature_resource
        109. scenario_cubemap_resource
        110. scenario_decals_resource
        111. scenario_decorators_resource
        112. scenario_devices_resource
        113. scenario_dumplings_resource
        114. scenario_effect_scenery_resource
        115. scenario_equipment_resource
        116. scenario_faux_data
        117. scenario_hs_source_file
        118. scenario_interpolator
        119. scenario_lightmap
        120. scenario_lightmap_bsp_data
        121. scenario_lights_resource
        122. scenario_performances_resource
        123. scenario_required_resource
        124. scenario_scenery_resource
        125. scenario_sky_references_resource
        126. scenario_sound_scenery_resource
        127. scenario_structure_bsp
        128. scenario_structure_lighting_info
        129. scenario_structure_lighting_resource
        130. scenario_trigger_volumes_resource
        131. scenario_vehicles_resource
        132. scenario_weapons_resource
        133. scenario_wetness_bsp_data
        134. scenery
        135. shader
        136. shader_custom
        137. shader_decal
        138. shader_foliage
        139. shader_fur
        140. shader_fur_stencil
        141. shader_glass
        142. shader_halogram
        143. shader_mux
        144. shader_screen
        145. shader_terrain
        146. shader_water
        147. shared_cache_file_layout
        148. shield_impact
        149. simulated_input
        150. simulation_interpolation
        151. sky_atm_parameters
        152. sound
        153. sound_cache_file_gestalt
        154. sound_classes
        155. sound_combiner
        156. sound_dialogue_constants
        157. sound_effect_collection
        158. sound_effect_template
        159. sound_environment
        160. sound_global_propagation
        161. sound_looping
        162. sound_mix
        163. sound_mix_mastering
        164. sound_radio_settings
        165. sound_scenery
        166. spring_acceleration
        167. squad_template
        168. ssao_definition
        169. stereo_system
        170. structure_design
        171. structure_seams
        172. style
        173. survival_mode_globals
        174. tag_package_manifest
        175. tag_template_unit_test
        176. test_tag
        177. text_value_pair_definition
        178. user_interface_globals_definition
        179. user_interface_shared_globals_definition
        180. user_interface_sounds_definition
        181. variant_globals
        182. vehicle
        183. vertex_shader
        184. vision_mode
        185. water_physics_drag_properties
        186. wave_template
        187. weapon
        188. weather_globals
        189. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    cinematic

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