c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
      53. creature
      54. cui_screen
      55. cui_static_data
      56. damage_effect
      57. damage_response_definition
      58. death_program_selector
      59. decal_system
      60. decorator_set
      61. detail_object_collection
        1. device_control
        2. device_machine
        3. device_terminal
        4. dialogue
        5. effect
        6. effect_globals
        7. effect_scenery
        8. emblem_library
        9. equipment
        10. flock
        11. fluid_dynamics
        12. formation
        13. frame_event_list
        14. fx_test
        15. game_completion_rewards_globals
        16. game_engine_globals
        17. game_engine_settings_definition
        18. game_medal_globals
        19. game_performance_throttle
        20. giant
        21. global_cache_file_pixel_shaders
        22. global_pixel_shader
        23. global_vertex_shader
        24. globals
        25. grounded_friction
        26. havok_collision_filter
        27. hlsl_include
        28. imposter_model
        29. incident_global_properties_definition
        30. incident_globals_definition
        31. instance_imposter_definition
        32. leaf_system
        33. lens_flare
        34. light
        35. light_volume_system
        36. lightmapper_globals
        37. lightning_system
        38. load_screen_globals
        39. loadout_globals_definition
        40. location_name_globals_definition
        41. material_effects
        42. megalo_string_id_table
        43. megalogamengine_sounds
        44. meter
        45. model
        46. model_animation_graph
        47. mouse_cursor_definition
        48. muffin
        49. multilingual_unicode_string_list
        50. multiplayer_globals
        51. multiplayer_object_type_list
        52. multiplayer_scenario_description
        53. multiplayer_variant_settings_interface_definition
        54. mux_generator
        55. new_cinematic_lighting
        56. particle
        57. particle_emitter_boat_hull_shape
        58. particle_emitter_custom_points
        59. particle_model
        60. particle_physics
        61. performance_template
        62. performance_throttles
        63. pgcr_enemy_to_category_mapping_definition
        64. physics_model
        65. pixel_shader
        66. planar_fog_parameters
        67. player_grade_globals_definition
        68. player_model_customization_globals
        69. point_physics
        70. projectile
        71. rain_definition
        72. rasterizer_cache_file_globals
        73. rasterizer_globals
        74. render_method_definition
        75. render_method_option
        76. render_method_template
        77. render_model
        78. render_water_ripple
        79. rumble
        80. sandbox_text_value_pair_definition
        81. scenario
        82. scenario_ai_resource
        83. scenario_bipeds_resource
        84. scenario_cinematics_resource
        85. scenario_cluster_data_resource
        86. scenario_comments_resource
        87. scenario_creature_resource
        88. scenario_cubemap_resource
        89. scenario_decals_resource
        90. scenario_decorators_resource
        91. scenario_devices_resource
        92. scenario_dumplings_resource
        93. scenario_effect_scenery_resource
        94. scenario_equipment_resource
        95. scenario_faux_data
        96. scenario_hs_source_file
        97. scenario_interpolator
        98. scenario_lightmap
        99. scenario_lightmap_bsp_data
        100. scenario_lights_resource
        101. scenario_performances_resource
        102. scenario_required_resource
        103. scenario_scenery_resource
        104. scenario_sky_references_resource
        105. scenario_sound_scenery_resource
        106. scenario_structure_bsp
        107. scenario_structure_lighting_info
        108. scenario_structure_lighting_resource
        109. scenario_trigger_volumes_resource
        110. scenario_vehicles_resource
        111. scenario_weapons_resource
        112. scenario_wetness_bsp_data
        113. scenery
        114. shader
        115. shader_custom
        116. shader_decal
        117. shader_foliage
        118. shader_fur
        119. shader_fur_stencil
        120. shader_glass
        121. shader_halogram
        122. shader_mux
        123. shader_screen
        124. shader_terrain
        125. shader_water
        126. shared_cache_file_layout
        127. shield_impact
        128. simulated_input
        129. simulation_interpolation
        130. sky_atm_parameters
        131. sound
        132. sound_cache_file_gestalt
        133. sound_classes
        134. sound_combiner
        135. sound_dialogue_constants
        136. sound_effect_collection
        137. sound_effect_template
        138. sound_environment
        139. sound_global_propagation
        140. sound_looping
        141. sound_mix
        142. sound_mix_mastering
        143. sound_radio_settings
        144. sound_scenery
        145. spring_acceleration
        146. squad_template
        147. ssao_definition
        148. stereo_system
        149. structure_design
        150. structure_seams
        151. style
        152. survival_mode_globals
        153. tag_package_manifest
        154. tag_template_unit_test
        155. test_tag
        156. text_value_pair_definition
        157. user_interface_globals_definition
        158. user_interface_shared_globals_definition
        159. user_interface_sounds_definition
        160. variant_globals
        161. vehicle
        162. vertex_shader
        163. vision_mode
        164. water_physics_drag_properties
        165. wave_template
        166. weapon
        167. weather_globals
        168. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    detail_object_collection

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