c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
        1. crate
        2. creature
        3. cui_screen
        4. cui_static_data
        5. damage_effect
        6. damage_response_definition
        7. death_program_selector
        8. decal_system
        9. decorator_set
        10. detail_object_collection
        11. device_control
        12. device_machine
        13. device_terminal
        14. dialogue
        15. effect
        16. effect_globals
        17. effect_scenery
        18. emblem_library
        19. equipment
        20. flock
        21. fluid_dynamics
        22. formation
        23. frame_event_list
        24. fx_test
        25. game_completion_rewards_globals
        26. game_engine_globals
        27. game_engine_settings_definition
        28. game_medal_globals
        29. game_performance_throttle
        30. giant
        31. global_cache_file_pixel_shaders
        32. global_pixel_shader
        33. global_vertex_shader
        34. globals
        35. grounded_friction
        36. havok_collision_filter
        37. hlsl_include
        38. imposter_model
        39. incident_global_properties_definition
        40. incident_globals_definition
        41. instance_imposter_definition
        42. leaf_system
        43. lens_flare
        44. light
        45. light_volume_system
        46. lightmapper_globals
        47. lightning_system
        48. load_screen_globals
        49. loadout_globals_definition
        50. location_name_globals_definition
        51. material_effects
        52. megalo_string_id_table
        53. megalogamengine_sounds
        54. meter
        55. model
        56. model_animation_graph
        57. mouse_cursor_definition
        58. muffin
        59. multilingual_unicode_string_list
        60. multiplayer_globals
        61. multiplayer_object_type_list
        62. multiplayer_scenario_description
        63. multiplayer_variant_settings_interface_definition
        64. mux_generator
        65. new_cinematic_lighting
        66. particle
        67. particle_emitter_boat_hull_shape
        68. particle_emitter_custom_points
        69. particle_model
        70. particle_physics
        71. performance_template
        72. performance_throttles
        73. pgcr_enemy_to_category_mapping_definition
        74. physics_model
        75. pixel_shader
        76. planar_fog_parameters
        77. player_grade_globals_definition
        78. player_model_customization_globals
        79. point_physics
        80. projectile
        81. rain_definition
        82. rasterizer_cache_file_globals
        83. rasterizer_globals
        84. render_method_definition
        85. render_method_option
        86. render_method_template
        87. render_model
        88. render_water_ripple
        89. rumble
        90. sandbox_text_value_pair_definition
        91. scenario
        92. scenario_ai_resource
        93. scenario_bipeds_resource
        94. scenario_cinematics_resource
        95. scenario_cluster_data_resource
        96. scenario_comments_resource
        97. scenario_creature_resource
        98. scenario_cubemap_resource
        99. scenario_decals_resource
        100. scenario_decorators_resource
        101. scenario_devices_resource
        102. scenario_dumplings_resource
        103. scenario_effect_scenery_resource
        104. scenario_equipment_resource
        105. scenario_faux_data
        106. scenario_hs_source_file
        107. scenario_interpolator
        108. scenario_lightmap
        109. scenario_lightmap_bsp_data
        110. scenario_lights_resource
        111. scenario_performances_resource
        112. scenario_required_resource
        113. scenario_scenery_resource
        114. scenario_sky_references_resource
        115. scenario_sound_scenery_resource
        116. scenario_structure_bsp
        117. scenario_structure_lighting_info
        118. scenario_structure_lighting_resource
        119. scenario_trigger_volumes_resource
        120. scenario_vehicles_resource
        121. scenario_weapons_resource
        122. scenario_wetness_bsp_data
        123. scenery
        124. shader
        125. shader_custom
        126. shader_decal
        127. shader_foliage
        128. shader_fur
        129. shader_fur_stencil
        130. shader_glass
        131. shader_halogram
        132. shader_mux
        133. shader_screen
        134. shader_terrain
        135. shader_water
        136. shared_cache_file_layout
        137. shield_impact
        138. simulated_input
        139. simulation_interpolation
        140. sky_atm_parameters
        141. sound
        142. sound_cache_file_gestalt
        143. sound_classes
        144. sound_combiner
        145. sound_dialogue_constants
        146. sound_effect_collection
        147. sound_effect_template
        148. sound_environment
        149. sound_global_propagation
        150. sound_looping
        151. sound_mix
        152. sound_mix_mastering
        153. sound_radio_settings
        154. sound_scenery
        155. spring_acceleration
        156. squad_template
        157. ssao_definition
        158. stereo_system
        159. structure_design
        160. structure_seams
        161. style
        162. survival_mode_globals
        163. tag_package_manifest
        164. tag_template_unit_test
        165. test_tag
        166. text_value_pair_definition
        167. user_interface_globals_definition
        168. user_interface_shared_globals_definition
        169. user_interface_sounds_definition
        170. variant_globals
        171. vehicle
        172. vertex_shader
        173. vision_mode
        174. water_physics_drag_properties
        175. wave_template
        176. weapon
        177. weather_globals
        178. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    cookie_globals_definition

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