c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
      53. creature
      54. cui_screen
      55. cui_static_data
      56. damage_effect
      57. damage_response_definition
      58. death_program_selector
      59. decal_system
      60. decorator_set
      61. detail_object_collection
      62. device_control
      63. device_machine
      64. device_terminal
      65. dialogue
      66. effect
      67. effect_globals
        1. effect_scenery
        2. emblem_library
        3. equipment
        4. flock
        5. fluid_dynamics
        6. formation
        7. frame_event_list
        8. fx_test
        9. game_completion_rewards_globals
        10. game_engine_globals
        11. game_engine_settings_definition
        12. game_medal_globals
        13. game_performance_throttle
        14. giant
        15. global_cache_file_pixel_shaders
        16. global_pixel_shader
        17. global_vertex_shader
        18. globals
        19. grounded_friction
        20. havok_collision_filter
        21. hlsl_include
        22. imposter_model
        23. incident_global_properties_definition
        24. incident_globals_definition
        25. instance_imposter_definition
        26. leaf_system
        27. lens_flare
        28. light
        29. light_volume_system
        30. lightmapper_globals
        31. lightning_system
        32. load_screen_globals
        33. loadout_globals_definition
        34. location_name_globals_definition
        35. material_effects
        36. megalo_string_id_table
        37. megalogamengine_sounds
        38. meter
        39. model
        40. model_animation_graph
        41. mouse_cursor_definition
        42. muffin
        43. multilingual_unicode_string_list
        44. multiplayer_globals
        45. multiplayer_object_type_list
        46. multiplayer_scenario_description
        47. multiplayer_variant_settings_interface_definition
        48. mux_generator
        49. new_cinematic_lighting
        50. particle
        51. particle_emitter_boat_hull_shape
        52. particle_emitter_custom_points
        53. particle_model
        54. particle_physics
        55. performance_template
        56. performance_throttles
        57. pgcr_enemy_to_category_mapping_definition
        58. physics_model
        59. pixel_shader
        60. planar_fog_parameters
        61. player_grade_globals_definition
        62. player_model_customization_globals
        63. point_physics
        64. projectile
        65. rain_definition
        66. rasterizer_cache_file_globals
        67. rasterizer_globals
        68. render_method_definition
        69. render_method_option
        70. render_method_template
        71. render_model
        72. render_water_ripple
        73. rumble
        74. sandbox_text_value_pair_definition
        75. scenario
        76. scenario_ai_resource
        77. scenario_bipeds_resource
        78. scenario_cinematics_resource
        79. scenario_cluster_data_resource
        80. scenario_comments_resource
        81. scenario_creature_resource
        82. scenario_cubemap_resource
        83. scenario_decals_resource
        84. scenario_decorators_resource
        85. scenario_devices_resource
        86. scenario_dumplings_resource
        87. scenario_effect_scenery_resource
        88. scenario_equipment_resource
        89. scenario_faux_data
        90. scenario_hs_source_file
        91. scenario_interpolator
        92. scenario_lightmap
        93. scenario_lightmap_bsp_data
        94. scenario_lights_resource
        95. scenario_performances_resource
        96. scenario_required_resource
        97. scenario_scenery_resource
        98. scenario_sky_references_resource
        99. scenario_sound_scenery_resource
        100. scenario_structure_bsp
        101. scenario_structure_lighting_info
        102. scenario_structure_lighting_resource
        103. scenario_trigger_volumes_resource
        104. scenario_vehicles_resource
        105. scenario_weapons_resource
        106. scenario_wetness_bsp_data
        107. scenery
        108. shader
        109. shader_custom
        110. shader_decal
        111. shader_foliage
        112. shader_fur
        113. shader_fur_stencil
        114. shader_glass
        115. shader_halogram
        116. shader_mux
        117. shader_screen
        118. shader_terrain
        119. shader_water
        120. shared_cache_file_layout
        121. shield_impact
        122. simulated_input
        123. simulation_interpolation
        124. sky_atm_parameters
        125. sound
        126. sound_cache_file_gestalt
        127. sound_classes
        128. sound_combiner
        129. sound_dialogue_constants
        130. sound_effect_collection
        131. sound_effect_template
        132. sound_environment
        133. sound_global_propagation
        134. sound_looping
        135. sound_mix
        136. sound_mix_mastering
        137. sound_radio_settings
        138. sound_scenery
        139. spring_acceleration
        140. squad_template
        141. ssao_definition
        142. stereo_system
        143. structure_design
        144. structure_seams
        145. style
        146. survival_mode_globals
        147. tag_package_manifest
        148. tag_template_unit_test
        149. test_tag
        150. text_value_pair_definition
        151. user_interface_globals_definition
        152. user_interface_shared_globals_definition
        153. user_interface_sounds_definition
        154. variant_globals
        155. vehicle
        156. vertex_shader
        157. vision_mode
        158. water_physics_drag_properties
        159. wave_template
        160. weapon
        161. weather_globals
        162. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    effect_globals

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