c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
      53. creature
      54. cui_screen
      55. cui_static_data
      56. damage_effect
      57. damage_response_definition
      58. death_program_selector
      59. decal_system
      60. decorator_set
      61. detail_object_collection
      62. device_control
      63. device_machine
      64. device_terminal
      65. dialogue
      66. effect
      67. effect_globals
      68. effect_scenery
      69. emblem_library
      70. equipment
      71. flock
      72. fluid_dynamics
      73. formation
      74. frame_event_list
      75. fx_test
      76. game_completion_rewards_globals
      77. game_engine_globals
      78. game_engine_settings_definition
      79. game_medal_globals
      80. game_performance_throttle
      81. giant
      82. global_cache_file_pixel_shaders
      83. global_pixel_shader
      84. global_vertex_shader
      85. globals
        1. grounded_friction
        2. havok_collision_filter
        3. hlsl_include
        4. imposter_model
        5. incident_global_properties_definition
        6. incident_globals_definition
        7. instance_imposter_definition
        8. leaf_system
        9. lens_flare
        10. light
        11. light_volume_system
        12. lightmapper_globals
        13. lightning_system
        14. load_screen_globals
        15. loadout_globals_definition
        16. location_name_globals_definition
        17. material_effects
        18. megalo_string_id_table
        19. megalogamengine_sounds
        20. meter
        21. model
        22. model_animation_graph
        23. mouse_cursor_definition
        24. muffin
        25. multilingual_unicode_string_list
        26. multiplayer_globals
        27. multiplayer_object_type_list
        28. multiplayer_scenario_description
        29. multiplayer_variant_settings_interface_definition
        30. mux_generator
        31. new_cinematic_lighting
        32. particle
        33. particle_emitter_boat_hull_shape
        34. particle_emitter_custom_points
        35. particle_model
        36. particle_physics
        37. performance_template
        38. performance_throttles
        39. pgcr_enemy_to_category_mapping_definition
        40. physics_model
        41. pixel_shader
        42. planar_fog_parameters
        43. player_grade_globals_definition
        44. player_model_customization_globals
        45. point_physics
        46. projectile
        47. rain_definition
        48. rasterizer_cache_file_globals
        49. rasterizer_globals
        50. render_method_definition
        51. render_method_option
        52. render_method_template
        53. render_model
        54. render_water_ripple
        55. rumble
        56. sandbox_text_value_pair_definition
        57. scenario
        58. scenario_ai_resource
        59. scenario_bipeds_resource
        60. scenario_cinematics_resource
        61. scenario_cluster_data_resource
        62. scenario_comments_resource
        63. scenario_creature_resource
        64. scenario_cubemap_resource
        65. scenario_decals_resource
        66. scenario_decorators_resource
        67. scenario_devices_resource
        68. scenario_dumplings_resource
        69. scenario_effect_scenery_resource
        70. scenario_equipment_resource
        71. scenario_faux_data
        72. scenario_hs_source_file
        73. scenario_interpolator
        74. scenario_lightmap
        75. scenario_lightmap_bsp_data
        76. scenario_lights_resource
        77. scenario_performances_resource
        78. scenario_required_resource
        79. scenario_scenery_resource
        80. scenario_sky_references_resource
        81. scenario_sound_scenery_resource
        82. scenario_structure_bsp
        83. scenario_structure_lighting_info
        84. scenario_structure_lighting_resource
        85. scenario_trigger_volumes_resource
        86. scenario_vehicles_resource
        87. scenario_weapons_resource
        88. scenario_wetness_bsp_data
        89. scenery
        90. shader
        91. shader_custom
        92. shader_decal
        93. shader_foliage
        94. shader_fur
        95. shader_fur_stencil
        96. shader_glass
        97. shader_halogram
        98. shader_mux
        99. shader_screen
        100. shader_terrain
        101. shader_water
        102. shared_cache_file_layout
        103. shield_impact
        104. simulated_input
        105. simulation_interpolation
        106. sky_atm_parameters
        107. sound
        108. sound_cache_file_gestalt
        109. sound_classes
        110. sound_combiner
        111. sound_dialogue_constants
        112. sound_effect_collection
        113. sound_effect_template
        114. sound_environment
        115. sound_global_propagation
        116. sound_looping
        117. sound_mix
        118. sound_mix_mastering
        119. sound_radio_settings
        120. sound_scenery
        121. spring_acceleration
        122. squad_template
        123. ssao_definition
        124. stereo_system
        125. structure_design
        126. structure_seams
        127. style
        128. survival_mode_globals
        129. tag_package_manifest
        130. tag_template_unit_test
        131. test_tag
        132. text_value_pair_definition
        133. user_interface_globals_definition
        134. user_interface_shared_globals_definition
        135. user_interface_sounds_definition
        136. variant_globals
        137. vehicle
        138. vertex_shader
        139. vision_mode
        140. water_physics_drag_properties
        141. wave_template
        142. weapon
        143. weather_globals
        144. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    globals

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