c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
        1. creature
        2. cui_screen
        3. cui_static_data
        4. damage_effect
        5. damage_response_definition
        6. death_program_selector
        7. decal_system
        8. decorator_set
        9. detail_object_collection
        10. device_control
        11. device_machine
        12. device_terminal
        13. dialogue
        14. effect
        15. effect_globals
        16. effect_scenery
        17. emblem_library
        18. equipment
        19. flock
        20. fluid_dynamics
        21. formation
        22. frame_event_list
        23. fx_test
        24. game_completion_rewards_globals
        25. game_engine_globals
        26. game_engine_settings_definition
        27. game_medal_globals
        28. game_performance_throttle
        29. giant
        30. global_cache_file_pixel_shaders
        31. global_pixel_shader
        32. global_vertex_shader
        33. globals
        34. grounded_friction
        35. havok_collision_filter
        36. hlsl_include
        37. imposter_model
        38. incident_global_properties_definition
        39. incident_globals_definition
        40. instance_imposter_definition
        41. leaf_system
        42. lens_flare
        43. light
        44. light_volume_system
        45. lightmapper_globals
        46. lightning_system
        47. load_screen_globals
        48. loadout_globals_definition
        49. location_name_globals_definition
        50. material_effects
        51. megalo_string_id_table
        52. megalogamengine_sounds
        53. meter
        54. model
        55. model_animation_graph
        56. mouse_cursor_definition
        57. muffin
        58. multilingual_unicode_string_list
        59. multiplayer_globals
        60. multiplayer_object_type_list
        61. multiplayer_scenario_description
        62. multiplayer_variant_settings_interface_definition
        63. mux_generator
        64. new_cinematic_lighting
        65. particle
        66. particle_emitter_boat_hull_shape
        67. particle_emitter_custom_points
        68. particle_model
        69. particle_physics
        70. performance_template
        71. performance_throttles
        72. pgcr_enemy_to_category_mapping_definition
        73. physics_model
        74. pixel_shader
        75. planar_fog_parameters
        76. player_grade_globals_definition
        77. player_model_customization_globals
        78. point_physics
        79. projectile
        80. rain_definition
        81. rasterizer_cache_file_globals
        82. rasterizer_globals
        83. render_method_definition
        84. render_method_option
        85. render_method_template
        86. render_model
        87. render_water_ripple
        88. rumble
        89. sandbox_text_value_pair_definition
        90. scenario
        91. scenario_ai_resource
        92. scenario_bipeds_resource
        93. scenario_cinematics_resource
        94. scenario_cluster_data_resource
        95. scenario_comments_resource
        96. scenario_creature_resource
        97. scenario_cubemap_resource
        98. scenario_decals_resource
        99. scenario_decorators_resource
        100. scenario_devices_resource
        101. scenario_dumplings_resource
        102. scenario_effect_scenery_resource
        103. scenario_equipment_resource
        104. scenario_faux_data
        105. scenario_hs_source_file
        106. scenario_interpolator
        107. scenario_lightmap
        108. scenario_lightmap_bsp_data
        109. scenario_lights_resource
        110. scenario_performances_resource
        111. scenario_required_resource
        112. scenario_scenery_resource
        113. scenario_sky_references_resource
        114. scenario_sound_scenery_resource
        115. scenario_structure_bsp
        116. scenario_structure_lighting_info
        117. scenario_structure_lighting_resource
        118. scenario_trigger_volumes_resource
        119. scenario_vehicles_resource
        120. scenario_weapons_resource
        121. scenario_wetness_bsp_data
        122. scenery
        123. shader
        124. shader_custom
        125. shader_decal
        126. shader_foliage
        127. shader_fur
        128. shader_fur_stencil
        129. shader_glass
        130. shader_halogram
        131. shader_mux
        132. shader_screen
        133. shader_terrain
        134. shader_water
        135. shared_cache_file_layout
        136. shield_impact
        137. simulated_input
        138. simulation_interpolation
        139. sky_atm_parameters
        140. sound
        141. sound_cache_file_gestalt
        142. sound_classes
        143. sound_combiner
        144. sound_dialogue_constants
        145. sound_effect_collection
        146. sound_effect_template
        147. sound_environment
        148. sound_global_propagation
        149. sound_looping
        150. sound_mix
        151. sound_mix_mastering
        152. sound_radio_settings
        153. sound_scenery
        154. spring_acceleration
        155. squad_template
        156. ssao_definition
        157. stereo_system
        158. structure_design
        159. structure_seams
        160. style
        161. survival_mode_globals
        162. tag_package_manifest
        163. tag_template_unit_test
        164. test_tag
        165. text_value_pair_definition
        166. user_interface_globals_definition
        167. user_interface_shared_globals_definition
        168. user_interface_sounds_definition
        169. variant_globals
        170. vehicle
        171. vertex_shader
        172. vision_mode
        173. water_physics_drag_properties
        174. wave_template
        175. weapon
        176. weather_globals
        177. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    crate

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