c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
        1. cinematic_transition
        2. cloth
        3. collision_damage
        4. collision_model
        5. color_table
        6. commendation_globals_definition
        7. communication_sounds
        8. compute_shader
        9. contrail_system
        10. cookie_globals_definition
        11. crate
        12. creature
        13. cui_screen
        14. cui_static_data
        15. damage_effect
        16. damage_response_definition
        17. death_program_selector
        18. decal_system
        19. decorator_set
        20. detail_object_collection
        21. device_control
        22. device_machine
        23. device_terminal
        24. dialogue
        25. effect
        26. effect_globals
        27. effect_scenery
        28. emblem_library
        29. equipment
        30. flock
        31. fluid_dynamics
        32. formation
        33. frame_event_list
        34. fx_test
        35. game_completion_rewards_globals
        36. game_engine_globals
        37. game_engine_settings_definition
        38. game_medal_globals
        39. game_performance_throttle
        40. giant
        41. global_cache_file_pixel_shaders
        42. global_pixel_shader
        43. global_vertex_shader
        44. globals
        45. grounded_friction
        46. havok_collision_filter
        47. hlsl_include
        48. imposter_model
        49. incident_global_properties_definition
        50. incident_globals_definition
        51. instance_imposter_definition
        52. leaf_system
        53. lens_flare
        54. light
        55. light_volume_system
        56. lightmapper_globals
        57. lightning_system
        58. load_screen_globals
        59. loadout_globals_definition
        60. location_name_globals_definition
        61. material_effects
        62. megalo_string_id_table
        63. megalogamengine_sounds
        64. meter
        65. model
        66. model_animation_graph
        67. mouse_cursor_definition
        68. muffin
        69. multilingual_unicode_string_list
        70. multiplayer_globals
        71. multiplayer_object_type_list
        72. multiplayer_scenario_description
        73. multiplayer_variant_settings_interface_definition
        74. mux_generator
        75. new_cinematic_lighting
        76. particle
        77. particle_emitter_boat_hull_shape
        78. particle_emitter_custom_points
        79. particle_model
        80. particle_physics
        81. performance_template
        82. performance_throttles
        83. pgcr_enemy_to_category_mapping_definition
        84. physics_model
        85. pixel_shader
        86. planar_fog_parameters
        87. player_grade_globals_definition
        88. player_model_customization_globals
        89. point_physics
        90. projectile
        91. rain_definition
        92. rasterizer_cache_file_globals
        93. rasterizer_globals
        94. render_method_definition
        95. render_method_option
        96. render_method_template
        97. render_model
        98. render_water_ripple
        99. rumble
        100. sandbox_text_value_pair_definition
        101. scenario
        102. scenario_ai_resource
        103. scenario_bipeds_resource
        104. scenario_cinematics_resource
        105. scenario_cluster_data_resource
        106. scenario_comments_resource
        107. scenario_creature_resource
        108. scenario_cubemap_resource
        109. scenario_decals_resource
        110. scenario_decorators_resource
        111. scenario_devices_resource
        112. scenario_dumplings_resource
        113. scenario_effect_scenery_resource
        114. scenario_equipment_resource
        115. scenario_faux_data
        116. scenario_hs_source_file
        117. scenario_interpolator
        118. scenario_lightmap
        119. scenario_lightmap_bsp_data
        120. scenario_lights_resource
        121. scenario_performances_resource
        122. scenario_required_resource
        123. scenario_scenery_resource
        124. scenario_sky_references_resource
        125. scenario_sound_scenery_resource
        126. scenario_structure_bsp
        127. scenario_structure_lighting_info
        128. scenario_structure_lighting_resource
        129. scenario_trigger_volumes_resource
        130. scenario_vehicles_resource
        131. scenario_weapons_resource
        132. scenario_wetness_bsp_data
        133. scenery
        134. shader
        135. shader_custom
        136. shader_decal
        137. shader_foliage
        138. shader_fur
        139. shader_fur_stencil
        140. shader_glass
        141. shader_halogram
        142. shader_mux
        143. shader_screen
        144. shader_terrain
        145. shader_water
        146. shared_cache_file_layout
        147. shield_impact
        148. simulated_input
        149. simulation_interpolation
        150. sky_atm_parameters
        151. sound
        152. sound_cache_file_gestalt
        153. sound_classes
        154. sound_combiner
        155. sound_dialogue_constants
        156. sound_effect_collection
        157. sound_effect_template
        158. sound_environment
        159. sound_global_propagation
        160. sound_looping
        161. sound_mix
        162. sound_mix_mastering
        163. sound_radio_settings
        164. sound_scenery
        165. spring_acceleration
        166. squad_template
        167. ssao_definition
        168. stereo_system
        169. structure_design
        170. structure_seams
        171. style
        172. survival_mode_globals
        173. tag_package_manifest
        174. tag_template_unit_test
        175. test_tag
        176. text_value_pair_definition
        177. user_interface_globals_definition
        178. user_interface_shared_globals_definition
        179. user_interface_sounds_definition
        180. variant_globals
        181. vehicle
        182. vertex_shader
        183. vision_mode
        184. water_physics_drag_properties
        185. wave_template
        186. weapon
        187. weather_globals
        188. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    cinematic_scene

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