c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
        1. cloth
        2. collision_damage
        3. collision_model
        4. color_table
        5. commendation_globals_definition
        6. communication_sounds
        7. compute_shader
        8. contrail_system
        9. cookie_globals_definition
        10. crate
        11. creature
        12. cui_screen
        13. cui_static_data
        14. damage_effect
        15. damage_response_definition
        16. death_program_selector
        17. decal_system
        18. decorator_set
        19. detail_object_collection
        20. device_control
        21. device_machine
        22. device_terminal
        23. dialogue
        24. effect
        25. effect_globals
        26. effect_scenery
        27. emblem_library
        28. equipment
        29. flock
        30. fluid_dynamics
        31. formation
        32. frame_event_list
        33. fx_test
        34. game_completion_rewards_globals
        35. game_engine_globals
        36. game_engine_settings_definition
        37. game_medal_globals
        38. game_performance_throttle
        39. giant
        40. global_cache_file_pixel_shaders
        41. global_pixel_shader
        42. global_vertex_shader
        43. globals
        44. grounded_friction
        45. havok_collision_filter
        46. hlsl_include
        47. imposter_model
        48. incident_global_properties_definition
        49. incident_globals_definition
        50. instance_imposter_definition
        51. leaf_system
        52. lens_flare
        53. light
        54. light_volume_system
        55. lightmapper_globals
        56. lightning_system
        57. load_screen_globals
        58. loadout_globals_definition
        59. location_name_globals_definition
        60. material_effects
        61. megalo_string_id_table
        62. megalogamengine_sounds
        63. meter
        64. model
        65. model_animation_graph
        66. mouse_cursor_definition
        67. muffin
        68. multilingual_unicode_string_list
        69. multiplayer_globals
        70. multiplayer_object_type_list
        71. multiplayer_scenario_description
        72. multiplayer_variant_settings_interface_definition
        73. mux_generator
        74. new_cinematic_lighting
        75. particle
        76. particle_emitter_boat_hull_shape
        77. particle_emitter_custom_points
        78. particle_model
        79. particle_physics
        80. performance_template
        81. performance_throttles
        82. pgcr_enemy_to_category_mapping_definition
        83. physics_model
        84. pixel_shader
        85. planar_fog_parameters
        86. player_grade_globals_definition
        87. player_model_customization_globals
        88. point_physics
        89. projectile
        90. rain_definition
        91. rasterizer_cache_file_globals
        92. rasterizer_globals
        93. render_method_definition
        94. render_method_option
        95. render_method_template
        96. render_model
        97. render_water_ripple
        98. rumble
        99. sandbox_text_value_pair_definition
        100. scenario
        101. scenario_ai_resource
        102. scenario_bipeds_resource
        103. scenario_cinematics_resource
        104. scenario_cluster_data_resource
        105. scenario_comments_resource
        106. scenario_creature_resource
        107. scenario_cubemap_resource
        108. scenario_decals_resource
        109. scenario_decorators_resource
        110. scenario_devices_resource
        111. scenario_dumplings_resource
        112. scenario_effect_scenery_resource
        113. scenario_equipment_resource
        114. scenario_faux_data
        115. scenario_hs_source_file
        116. scenario_interpolator
        117. scenario_lightmap
        118. scenario_lightmap_bsp_data
        119. scenario_lights_resource
        120. scenario_performances_resource
        121. scenario_required_resource
        122. scenario_scenery_resource
        123. scenario_sky_references_resource
        124. scenario_sound_scenery_resource
        125. scenario_structure_bsp
        126. scenario_structure_lighting_info
        127. scenario_structure_lighting_resource
        128. scenario_trigger_volumes_resource
        129. scenario_vehicles_resource
        130. scenario_weapons_resource
        131. scenario_wetness_bsp_data
        132. scenery
        133. shader
        134. shader_custom
        135. shader_decal
        136. shader_foliage
        137. shader_fur
        138. shader_fur_stencil
        139. shader_glass
        140. shader_halogram
        141. shader_mux
        142. shader_screen
        143. shader_terrain
        144. shader_water
        145. shared_cache_file_layout
        146. shield_impact
        147. simulated_input
        148. simulation_interpolation
        149. sky_atm_parameters
        150. sound
        151. sound_cache_file_gestalt
        152. sound_classes
        153. sound_combiner
        154. sound_dialogue_constants
        155. sound_effect_collection
        156. sound_effect_template
        157. sound_environment
        158. sound_global_propagation
        159. sound_looping
        160. sound_mix
        161. sound_mix_mastering
        162. sound_radio_settings
        163. sound_scenery
        164. spring_acceleration
        165. squad_template
        166. ssao_definition
        167. stereo_system
        168. structure_design
        169. structure_seams
        170. style
        171. survival_mode_globals
        172. tag_package_manifest
        173. tag_template_unit_test
        174. test_tag
        175. text_value_pair_definition
        176. user_interface_globals_definition
        177. user_interface_shared_globals_definition
        178. user_interface_sounds_definition
        179. variant_globals
        180. vehicle
        181. vertex_shader
        182. vision_mode
        183. water_physics_drag_properties
        184. wave_template
        185. weapon
        186. weather_globals
        187. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    cinematic_transition

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