c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
        1. beam_system
        2. big_battle_creature
        3. bink
        4. biped
        5. bitmap
        6. breakable_surface
        7. cache_file_resource_gestalt
        8. cache_file_resource_layout_table
        9. cache_file_sound
        10. camera_fx_settings
        11. camera_shake
        12. camera_track
        13. camo
        14. cellular_automata
        15. cellular_automata2d
        16. challenge_globals_definition
        17. character
        18. cheap_light
        19. cheap_particle_emitter
        20. cheap_particle_type_library
        21. chocolate_mountain_new
        22. chud_animation_definition
        23. chud_definition
        24. chud_globals_definition
        25. chud_widget_animation_data_template
        26. chud_widget_datasource_template
        27. chud_widget_placement_data_template
        28. chud_widget_render_data_template
        29. chud_widget_state_data_template
        30. cinematic
        31. cinematic_scene
        32. cinematic_transition
        33. cloth
        34. collision_damage
        35. collision_model
        36. color_table
        37. commendation_globals_definition
        38. communication_sounds
        39. compute_shader
        40. contrail_system
        41. cookie_globals_definition
        42. crate
        43. creature
        44. cui_screen
        45. cui_static_data
        46. damage_effect
        47. damage_response_definition
        48. death_program_selector
        49. decal_system
        50. decorator_set
        51. detail_object_collection
        52. device_control
        53. device_machine
        54. device_terminal
        55. dialogue
        56. effect
        57. effect_globals
        58. effect_scenery
        59. emblem_library
        60. equipment
        61. flock
        62. fluid_dynamics
        63. formation
        64. frame_event_list
        65. fx_test
        66. game_completion_rewards_globals
        67. game_engine_globals
        68. game_engine_settings_definition
        69. game_medal_globals
        70. game_performance_throttle
        71. giant
        72. global_cache_file_pixel_shaders
        73. global_pixel_shader
        74. global_vertex_shader
        75. globals
        76. grounded_friction
        77. havok_collision_filter
        78. hlsl_include
        79. imposter_model
        80. incident_global_properties_definition
        81. incident_globals_definition
        82. instance_imposter_definition
        83. leaf_system
        84. lens_flare
        85. light
        86. light_volume_system
        87. lightmapper_globals
        88. lightning_system
        89. load_screen_globals
        90. loadout_globals_definition
        91. location_name_globals_definition
        92. material_effects
        93. megalo_string_id_table
        94. megalogamengine_sounds
        95. meter
        96. model
        97. model_animation_graph
        98. mouse_cursor_definition
        99. muffin
        100. multilingual_unicode_string_list
        101. multiplayer_globals
        102. multiplayer_object_type_list
        103. multiplayer_scenario_description
        104. multiplayer_variant_settings_interface_definition
        105. mux_generator
        106. new_cinematic_lighting
        107. particle
        108. particle_emitter_boat_hull_shape
        109. particle_emitter_custom_points
        110. particle_model
        111. particle_physics
        112. performance_template
        113. performance_throttles
        114. pgcr_enemy_to_category_mapping_definition
        115. physics_model
        116. pixel_shader
        117. planar_fog_parameters
        118. player_grade_globals_definition
        119. player_model_customization_globals
        120. point_physics
        121. projectile
        122. rain_definition
        123. rasterizer_cache_file_globals
        124. rasterizer_globals
        125. render_method_definition
        126. render_method_option
        127. render_method_template
        128. render_model
        129. render_water_ripple
        130. rumble
        131. sandbox_text_value_pair_definition
        132. scenario
        133. scenario_ai_resource
        134. scenario_bipeds_resource
        135. scenario_cinematics_resource
        136. scenario_cluster_data_resource
        137. scenario_comments_resource
        138. scenario_creature_resource
        139. scenario_cubemap_resource
        140. scenario_decals_resource
        141. scenario_decorators_resource
        142. scenario_devices_resource
        143. scenario_dumplings_resource
        144. scenario_effect_scenery_resource
        145. scenario_equipment_resource
        146. scenario_faux_data
        147. scenario_hs_source_file
        148. scenario_interpolator
        149. scenario_lightmap
        150. scenario_lightmap_bsp_data
        151. scenario_lights_resource
        152. scenario_performances_resource
        153. scenario_required_resource
        154. scenario_scenery_resource
        155. scenario_sky_references_resource
        156. scenario_sound_scenery_resource
        157. scenario_structure_bsp
        158. scenario_structure_lighting_info
        159. scenario_structure_lighting_resource
        160. scenario_trigger_volumes_resource
        161. scenario_vehicles_resource
        162. scenario_weapons_resource
        163. scenario_wetness_bsp_data
        164. scenery
        165. shader
        166. shader_custom
        167. shader_decal
        168. shader_foliage
        169. shader_fur
        170. shader_fur_stencil
        171. shader_glass
        172. shader_halogram
        173. shader_mux
        174. shader_screen
        175. shader_terrain
        176. shader_water
        177. shared_cache_file_layout
        178. shield_impact
        179. simulated_input
        180. simulation_interpolation
        181. sky_atm_parameters
        182. sound
        183. sound_cache_file_gestalt
        184. sound_classes
        185. sound_combiner
        186. sound_dialogue_constants
        187. sound_effect_collection
        188. sound_effect_template
        189. sound_environment
        190. sound_global_propagation
        191. sound_looping
        192. sound_mix
        193. sound_mix_mastering
        194. sound_radio_settings
        195. sound_scenery
        196. spring_acceleration
        197. squad_template
        198. ssao_definition
        199. stereo_system
        200. structure_design
        201. structure_seams
        202. style
        203. survival_mode_globals
        204. tag_package_manifest
        205. tag_template_unit_test
        206. test_tag
        207. text_value_pair_definition
        208. user_interface_globals_definition
        209. user_interface_shared_globals_definition
        210. user_interface_sounds_definition
        211. variant_globals
        212. vehicle
        213. vertex_shader
        214. vision_mode
        215. water_physics_drag_properties
        216. wave_template
        217. weapon
        218. weather_globals
        219. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    avatar_awards

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