c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
      53. creature
      54. cui_screen
      55. cui_static_data
      56. damage_effect
      57. damage_response_definition
      58. death_program_selector
      59. decal_system
      60. decorator_set
      61. detail_object_collection
      62. device_control
      63. device_machine
      64. device_terminal
      65. dialogue
      66. effect
      67. effect_globals
      68. effect_scenery
      69. emblem_library
      70. equipment
      71. flock
      72. fluid_dynamics
      73. formation
      74. frame_event_list
      75. fx_test
      76. game_completion_rewards_globals
      77. game_engine_globals
      78. game_engine_settings_definition
      79. game_medal_globals
        1. game_performance_throttle
        2. giant
        3. global_cache_file_pixel_shaders
        4. global_pixel_shader
        5. global_vertex_shader
        6. globals
        7. grounded_friction
        8. havok_collision_filter
        9. hlsl_include
        10. imposter_model
        11. incident_global_properties_definition
        12. incident_globals_definition
        13. instance_imposter_definition
        14. leaf_system
        15. lens_flare
        16. light
        17. light_volume_system
        18. lightmapper_globals
        19. lightning_system
        20. load_screen_globals
        21. loadout_globals_definition
        22. location_name_globals_definition
        23. material_effects
        24. megalo_string_id_table
        25. megalogamengine_sounds
        26. meter
        27. model
        28. model_animation_graph
        29. mouse_cursor_definition
        30. muffin
        31. multilingual_unicode_string_list
        32. multiplayer_globals
        33. multiplayer_object_type_list
        34. multiplayer_scenario_description
        35. multiplayer_variant_settings_interface_definition
        36. mux_generator
        37. new_cinematic_lighting
        38. particle
        39. particle_emitter_boat_hull_shape
        40. particle_emitter_custom_points
        41. particle_model
        42. particle_physics
        43. performance_template
        44. performance_throttles
        45. pgcr_enemy_to_category_mapping_definition
        46. physics_model
        47. pixel_shader
        48. planar_fog_parameters
        49. player_grade_globals_definition
        50. player_model_customization_globals
        51. point_physics
        52. projectile
        53. rain_definition
        54. rasterizer_cache_file_globals
        55. rasterizer_globals
        56. render_method_definition
        57. render_method_option
        58. render_method_template
        59. render_model
        60. render_water_ripple
        61. rumble
        62. sandbox_text_value_pair_definition
        63. scenario
        64. scenario_ai_resource
        65. scenario_bipeds_resource
        66. scenario_cinematics_resource
        67. scenario_cluster_data_resource
        68. scenario_comments_resource
        69. scenario_creature_resource
        70. scenario_cubemap_resource
        71. scenario_decals_resource
        72. scenario_decorators_resource
        73. scenario_devices_resource
        74. scenario_dumplings_resource
        75. scenario_effect_scenery_resource
        76. scenario_equipment_resource
        77. scenario_faux_data
        78. scenario_hs_source_file
        79. scenario_interpolator
        80. scenario_lightmap
        81. scenario_lightmap_bsp_data
        82. scenario_lights_resource
        83. scenario_performances_resource
        84. scenario_required_resource
        85. scenario_scenery_resource
        86. scenario_sky_references_resource
        87. scenario_sound_scenery_resource
        88. scenario_structure_bsp
        89. scenario_structure_lighting_info
        90. scenario_structure_lighting_resource
        91. scenario_trigger_volumes_resource
        92. scenario_vehicles_resource
        93. scenario_weapons_resource
        94. scenario_wetness_bsp_data
        95. scenery
        96. shader
        97. shader_custom
        98. shader_decal
        99. shader_foliage
        100. shader_fur
        101. shader_fur_stencil
        102. shader_glass
        103. shader_halogram
        104. shader_mux
        105. shader_screen
        106. shader_terrain
        107. shader_water
        108. shared_cache_file_layout
        109. shield_impact
        110. simulated_input
        111. simulation_interpolation
        112. sky_atm_parameters
        113. sound
        114. sound_cache_file_gestalt
        115. sound_classes
        116. sound_combiner
        117. sound_dialogue_constants
        118. sound_effect_collection
        119. sound_effect_template
        120. sound_environment
        121. sound_global_propagation
        122. sound_looping
        123. sound_mix
        124. sound_mix_mastering
        125. sound_radio_settings
        126. sound_scenery
        127. spring_acceleration
        128. squad_template
        129. ssao_definition
        130. stereo_system
        131. structure_design
        132. structure_seams
        133. style
        134. survival_mode_globals
        135. tag_package_manifest
        136. tag_template_unit_test
        137. test_tag
        138. text_value_pair_definition
        139. user_interface_globals_definition
        140. user_interface_shared_globals_definition
        141. user_interface_sounds_definition
        142. variant_globals
        143. vehicle
        144. vertex_shader
        145. vision_mode
        146. water_physics_drag_properties
        147. wave_template
        148. weapon
        149. weather_globals
        150. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    game_medal_globals

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