c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
      53. creature
      54. cui_screen
      55. cui_static_data
      56. damage_effect
      57. damage_response_definition
      58. death_program_selector
      59. decal_system
      60. decorator_set
      61. detail_object_collection
      62. device_control
      63. device_machine
      64. device_terminal
      65. dialogue
      66. effect
      67. effect_globals
      68. effect_scenery
      69. emblem_library
      70. equipment
      71. flock
      72. fluid_dynamics
      73. formation
      74. frame_event_list
      75. fx_test
      76. game_completion_rewards_globals
      77. game_engine_globals
        1. game_engine_settings_definition
        2. game_medal_globals
        3. game_performance_throttle
        4. giant
        5. global_cache_file_pixel_shaders
        6. global_pixel_shader
        7. global_vertex_shader
        8. globals
        9. grounded_friction
        10. havok_collision_filter
        11. hlsl_include
        12. imposter_model
        13. incident_global_properties_definition
        14. incident_globals_definition
        15. instance_imposter_definition
        16. leaf_system
        17. lens_flare
        18. light
        19. light_volume_system
        20. lightmapper_globals
        21. lightning_system
        22. load_screen_globals
        23. loadout_globals_definition
        24. location_name_globals_definition
        25. material_effects
        26. megalo_string_id_table
        27. megalogamengine_sounds
        28. meter
        29. model
        30. model_animation_graph
        31. mouse_cursor_definition
        32. muffin
        33. multilingual_unicode_string_list
        34. multiplayer_globals
        35. multiplayer_object_type_list
        36. multiplayer_scenario_description
        37. multiplayer_variant_settings_interface_definition
        38. mux_generator
        39. new_cinematic_lighting
        40. particle
        41. particle_emitter_boat_hull_shape
        42. particle_emitter_custom_points
        43. particle_model
        44. particle_physics
        45. performance_template
        46. performance_throttles
        47. pgcr_enemy_to_category_mapping_definition
        48. physics_model
        49. pixel_shader
        50. planar_fog_parameters
        51. player_grade_globals_definition
        52. player_model_customization_globals
        53. point_physics
        54. projectile
        55. rain_definition
        56. rasterizer_cache_file_globals
        57. rasterizer_globals
        58. render_method_definition
        59. render_method_option
        60. render_method_template
        61. render_model
        62. render_water_ripple
        63. rumble
        64. sandbox_text_value_pair_definition
        65. scenario
        66. scenario_ai_resource
        67. scenario_bipeds_resource
        68. scenario_cinematics_resource
        69. scenario_cluster_data_resource
        70. scenario_comments_resource
        71. scenario_creature_resource
        72. scenario_cubemap_resource
        73. scenario_decals_resource
        74. scenario_decorators_resource
        75. scenario_devices_resource
        76. scenario_dumplings_resource
        77. scenario_effect_scenery_resource
        78. scenario_equipment_resource
        79. scenario_faux_data
        80. scenario_hs_source_file
        81. scenario_interpolator
        82. scenario_lightmap
        83. scenario_lightmap_bsp_data
        84. scenario_lights_resource
        85. scenario_performances_resource
        86. scenario_required_resource
        87. scenario_scenery_resource
        88. scenario_sky_references_resource
        89. scenario_sound_scenery_resource
        90. scenario_structure_bsp
        91. scenario_structure_lighting_info
        92. scenario_structure_lighting_resource
        93. scenario_trigger_volumes_resource
        94. scenario_vehicles_resource
        95. scenario_weapons_resource
        96. scenario_wetness_bsp_data
        97. scenery
        98. shader
        99. shader_custom
        100. shader_decal
        101. shader_foliage
        102. shader_fur
        103. shader_fur_stencil
        104. shader_glass
        105. shader_halogram
        106. shader_mux
        107. shader_screen
        108. shader_terrain
        109. shader_water
        110. shared_cache_file_layout
        111. shield_impact
        112. simulated_input
        113. simulation_interpolation
        114. sky_atm_parameters
        115. sound
        116. sound_cache_file_gestalt
        117. sound_classes
        118. sound_combiner
        119. sound_dialogue_constants
        120. sound_effect_collection
        121. sound_effect_template
        122. sound_environment
        123. sound_global_propagation
        124. sound_looping
        125. sound_mix
        126. sound_mix_mastering
        127. sound_radio_settings
        128. sound_scenery
        129. spring_acceleration
        130. squad_template
        131. ssao_definition
        132. stereo_system
        133. structure_design
        134. structure_seams
        135. style
        136. survival_mode_globals
        137. tag_package_manifest
        138. tag_template_unit_test
        139. test_tag
        140. text_value_pair_definition
        141. user_interface_globals_definition
        142. user_interface_shared_globals_definition
        143. user_interface_sounds_definition
        144. variant_globals
        145. vehicle
        146. vertex_shader
        147. vision_mode
        148. water_physics_drag_properties
        149. wave_template
        150. weapon
        151. weather_globals
        152. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    game_engine_globals

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