c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
        1. ai_mission_dialogue
        2. airstrike
        3. antenna
        4. area_screen_effect
        5. atmosphere_fog
        6. atmosphere_globals
        7. avatar_awards
        8. beam_system
        9. big_battle_creature
        10. bink
        11. biped
        12. bitmap
        13. breakable_surface
        14. cache_file_resource_gestalt
        15. cache_file_resource_layout_table
        16. cache_file_sound
        17. camera_fx_settings
        18. camera_shake
        19. camera_track
        20. camo
        21. cellular_automata
        22. cellular_automata2d
        23. challenge_globals_definition
        24. character
        25. cheap_light
        26. cheap_particle_emitter
        27. cheap_particle_type_library
        28. chocolate_mountain_new
        29. chud_animation_definition
        30. chud_definition
        31. chud_globals_definition
        32. chud_widget_animation_data_template
        33. chud_widget_datasource_template
        34. chud_widget_placement_data_template
        35. chud_widget_render_data_template
        36. chud_widget_state_data_template
        37. cinematic
        38. cinematic_scene
        39. cinematic_transition
        40. cloth
        41. collision_damage
        42. collision_model
        43. color_table
        44. commendation_globals_definition
        45. communication_sounds
        46. compute_shader
        47. contrail_system
        48. cookie_globals_definition
        49. crate
        50. creature
        51. cui_screen
        52. cui_static_data
        53. damage_effect
        54. damage_response_definition
        55. death_program_selector
        56. decal_system
        57. decorator_set
        58. detail_object_collection
        59. device_control
        60. device_machine
        61. device_terminal
        62. dialogue
        63. effect
        64. effect_globals
        65. effect_scenery
        66. emblem_library
        67. equipment
        68. flock
        69. fluid_dynamics
        70. formation
        71. frame_event_list
        72. fx_test
        73. game_completion_rewards_globals
        74. game_engine_globals
        75. game_engine_settings_definition
        76. game_medal_globals
        77. game_performance_throttle
        78. giant
        79. global_cache_file_pixel_shaders
        80. global_pixel_shader
        81. global_vertex_shader
        82. globals
        83. grounded_friction
        84. havok_collision_filter
        85. hlsl_include
        86. imposter_model
        87. incident_global_properties_definition
        88. incident_globals_definition
        89. instance_imposter_definition
        90. leaf_system
        91. lens_flare
        92. light
        93. light_volume_system
        94. lightmapper_globals
        95. lightning_system
        96. load_screen_globals
        97. loadout_globals_definition
        98. location_name_globals_definition
        99. material_effects
        100. megalo_string_id_table
        101. megalogamengine_sounds
        102. meter
        103. model
        104. model_animation_graph
        105. mouse_cursor_definition
        106. muffin
        107. multilingual_unicode_string_list
        108. multiplayer_globals
        109. multiplayer_object_type_list
        110. multiplayer_scenario_description
        111. multiplayer_variant_settings_interface_definition
        112. mux_generator
        113. new_cinematic_lighting
        114. particle
        115. particle_emitter_boat_hull_shape
        116. particle_emitter_custom_points
        117. particle_model
        118. particle_physics
        119. performance_template
        120. performance_throttles
        121. pgcr_enemy_to_category_mapping_definition
        122. physics_model
        123. pixel_shader
        124. planar_fog_parameters
        125. player_grade_globals_definition
        126. player_model_customization_globals
        127. point_physics
        128. projectile
        129. rain_definition
        130. rasterizer_cache_file_globals
        131. rasterizer_globals
        132. render_method_definition
        133. render_method_option
        134. render_method_template
        135. render_model
        136. render_water_ripple
        137. rumble
        138. sandbox_text_value_pair_definition
        139. scenario
        140. scenario_ai_resource
        141. scenario_bipeds_resource
        142. scenario_cinematics_resource
        143. scenario_cluster_data_resource
        144. scenario_comments_resource
        145. scenario_creature_resource
        146. scenario_cubemap_resource
        147. scenario_decals_resource
        148. scenario_decorators_resource
        149. scenario_devices_resource
        150. scenario_dumplings_resource
        151. scenario_effect_scenery_resource
        152. scenario_equipment_resource
        153. scenario_faux_data
        154. scenario_hs_source_file
        155. scenario_interpolator
        156. scenario_lightmap
        157. scenario_lightmap_bsp_data
        158. scenario_lights_resource
        159. scenario_performances_resource
        160. scenario_required_resource
        161. scenario_scenery_resource
        162. scenario_sky_references_resource
        163. scenario_sound_scenery_resource
        164. scenario_structure_bsp
        165. scenario_structure_lighting_info
        166. scenario_structure_lighting_resource
        167. scenario_trigger_volumes_resource
        168. scenario_vehicles_resource
        169. scenario_weapons_resource
        170. scenario_wetness_bsp_data
        171. scenery
        172. shader
        173. shader_custom
        174. shader_decal
        175. shader_foliage
        176. shader_fur
        177. shader_fur_stencil
        178. shader_glass
        179. shader_halogram
        180. shader_mux
        181. shader_screen
        182. shader_terrain
        183. shader_water
        184. shared_cache_file_layout
        185. shield_impact
        186. simulated_input
        187. simulation_interpolation
        188. sky_atm_parameters
        189. sound
        190. sound_cache_file_gestalt
        191. sound_classes
        192. sound_combiner
        193. sound_dialogue_constants
        194. sound_effect_collection
        195. sound_effect_template
        196. sound_environment
        197. sound_global_propagation
        198. sound_looping
        199. sound_mix
        200. sound_mix_mastering
        201. sound_radio_settings
        202. sound_scenery
        203. spring_acceleration
        204. squad_template
        205. ssao_definition
        206. stereo_system
        207. structure_design
        208. structure_seams
        209. style
        210. survival_mode_globals
        211. tag_package_manifest
        212. tag_template_unit_test
        213. test_tag
        214. text_value_pair_definition
        215. user_interface_globals_definition
        216. user_interface_shared_globals_definition
        217. user_interface_sounds_definition
        218. variant_globals
        219. vehicle
        220. vertex_shader
        221. vision_mode
        222. water_physics_drag_properties
        223. wave_template
        224. weapon
        225. weather_globals
        226. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    ai_globals

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