c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
        1. contrail_system
        2. cookie_globals_definition
        3. crate
        4. creature
        5. cui_screen
        6. cui_static_data
        7. damage_effect
        8. damage_response_definition
        9. death_program_selector
        10. decal_system
        11. decorator_set
        12. detail_object_collection
        13. device_control
        14. device_machine
        15. device_terminal
        16. dialogue
        17. effect
        18. effect_globals
        19. effect_scenery
        20. emblem_library
        21. equipment
        22. flock
        23. fluid_dynamics
        24. formation
        25. frame_event_list
        26. fx_test
        27. game_completion_rewards_globals
        28. game_engine_globals
        29. game_engine_settings_definition
        30. game_medal_globals
        31. game_performance_throttle
        32. giant
        33. global_cache_file_pixel_shaders
        34. global_pixel_shader
        35. global_vertex_shader
        36. globals
        37. grounded_friction
        38. havok_collision_filter
        39. hlsl_include
        40. imposter_model
        41. incident_global_properties_definition
        42. incident_globals_definition
        43. instance_imposter_definition
        44. leaf_system
        45. lens_flare
        46. light
        47. light_volume_system
        48. lightmapper_globals
        49. lightning_system
        50. load_screen_globals
        51. loadout_globals_definition
        52. location_name_globals_definition
        53. material_effects
        54. megalo_string_id_table
        55. megalogamengine_sounds
        56. meter
        57. model
        58. model_animation_graph
        59. mouse_cursor_definition
        60. muffin
        61. multilingual_unicode_string_list
        62. multiplayer_globals
        63. multiplayer_object_type_list
        64. multiplayer_scenario_description
        65. multiplayer_variant_settings_interface_definition
        66. mux_generator
        67. new_cinematic_lighting
        68. particle
        69. particle_emitter_boat_hull_shape
        70. particle_emitter_custom_points
        71. particle_model
        72. particle_physics
        73. performance_template
        74. performance_throttles
        75. pgcr_enemy_to_category_mapping_definition
        76. physics_model
        77. pixel_shader
        78. planar_fog_parameters
        79. player_grade_globals_definition
        80. player_model_customization_globals
        81. point_physics
        82. projectile
        83. rain_definition
        84. rasterizer_cache_file_globals
        85. rasterizer_globals
        86. render_method_definition
        87. render_method_option
        88. render_method_template
        89. render_model
        90. render_water_ripple
        91. rumble
        92. sandbox_text_value_pair_definition
        93. scenario
        94. scenario_ai_resource
        95. scenario_bipeds_resource
        96. scenario_cinematics_resource
        97. scenario_cluster_data_resource
        98. scenario_comments_resource
        99. scenario_creature_resource
        100. scenario_cubemap_resource
        101. scenario_decals_resource
        102. scenario_decorators_resource
        103. scenario_devices_resource
        104. scenario_dumplings_resource
        105. scenario_effect_scenery_resource
        106. scenario_equipment_resource
        107. scenario_faux_data
        108. scenario_hs_source_file
        109. scenario_interpolator
        110. scenario_lightmap
        111. scenario_lightmap_bsp_data
        112. scenario_lights_resource
        113. scenario_performances_resource
        114. scenario_required_resource
        115. scenario_scenery_resource
        116. scenario_sky_references_resource
        117. scenario_sound_scenery_resource
        118. scenario_structure_bsp
        119. scenario_structure_lighting_info
        120. scenario_structure_lighting_resource
        121. scenario_trigger_volumes_resource
        122. scenario_vehicles_resource
        123. scenario_weapons_resource
        124. scenario_wetness_bsp_data
        125. scenery
        126. shader
        127. shader_custom
        128. shader_decal
        129. shader_foliage
        130. shader_fur
        131. shader_fur_stencil
        132. shader_glass
        133. shader_halogram
        134. shader_mux
        135. shader_screen
        136. shader_terrain
        137. shader_water
        138. shared_cache_file_layout
        139. shield_impact
        140. simulated_input
        141. simulation_interpolation
        142. sky_atm_parameters
        143. sound
        144. sound_cache_file_gestalt
        145. sound_classes
        146. sound_combiner
        147. sound_dialogue_constants
        148. sound_effect_collection
        149. sound_effect_template
        150. sound_environment
        151. sound_global_propagation
        152. sound_looping
        153. sound_mix
        154. sound_mix_mastering
        155. sound_radio_settings
        156. sound_scenery
        157. spring_acceleration
        158. squad_template
        159. ssao_definition
        160. stereo_system
        161. structure_design
        162. structure_seams
        163. style
        164. survival_mode_globals
        165. tag_package_manifest
        166. tag_template_unit_test
        167. test_tag
        168. text_value_pair_definition
        169. user_interface_globals_definition
        170. user_interface_shared_globals_definition
        171. user_interface_sounds_definition
        172. variant_globals
        173. vehicle
        174. vertex_shader
        175. vision_mode
        176. water_physics_drag_properties
        177. wave_template
        178. weapon
        179. weather_globals
        180. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    compute_shader

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