c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
        1. character
        2. cheap_light
        3. cheap_particle_emitter
        4. cheap_particle_type_library
        5. chocolate_mountain_new
        6. chud_animation_definition
        7. chud_definition
        8. chud_globals_definition
        9. chud_widget_animation_data_template
        10. chud_widget_datasource_template
        11. chud_widget_placement_data_template
        12. chud_widget_render_data_template
        13. chud_widget_state_data_template
        14. cinematic
        15. cinematic_scene
        16. cinematic_transition
        17. cloth
        18. collision_damage
        19. collision_model
        20. color_table
        21. commendation_globals_definition
        22. communication_sounds
        23. compute_shader
        24. contrail_system
        25. cookie_globals_definition
        26. crate
        27. creature
        28. cui_screen
        29. cui_static_data
        30. damage_effect
        31. damage_response_definition
        32. death_program_selector
        33. decal_system
        34. decorator_set
        35. detail_object_collection
        36. device_control
        37. device_machine
        38. device_terminal
        39. dialogue
        40. effect
        41. effect_globals
        42. effect_scenery
        43. emblem_library
        44. equipment
        45. flock
        46. fluid_dynamics
        47. formation
        48. frame_event_list
        49. fx_test
        50. game_completion_rewards_globals
        51. game_engine_globals
        52. game_engine_settings_definition
        53. game_medal_globals
        54. game_performance_throttle
        55. giant
        56. global_cache_file_pixel_shaders
        57. global_pixel_shader
        58. global_vertex_shader
        59. globals
        60. grounded_friction
        61. havok_collision_filter
        62. hlsl_include
        63. imposter_model
        64. incident_global_properties_definition
        65. incident_globals_definition
        66. instance_imposter_definition
        67. leaf_system
        68. lens_flare
        69. light
        70. light_volume_system
        71. lightmapper_globals
        72. lightning_system
        73. load_screen_globals
        74. loadout_globals_definition
        75. location_name_globals_definition
        76. material_effects
        77. megalo_string_id_table
        78. megalogamengine_sounds
        79. meter
        80. model
        81. model_animation_graph
        82. mouse_cursor_definition
        83. muffin
        84. multilingual_unicode_string_list
        85. multiplayer_globals
        86. multiplayer_object_type_list
        87. multiplayer_scenario_description
        88. multiplayer_variant_settings_interface_definition
        89. mux_generator
        90. new_cinematic_lighting
        91. particle
        92. particle_emitter_boat_hull_shape
        93. particle_emitter_custom_points
        94. particle_model
        95. particle_physics
        96. performance_template
        97. performance_throttles
        98. pgcr_enemy_to_category_mapping_definition
        99. physics_model
        100. pixel_shader
        101. planar_fog_parameters
        102. player_grade_globals_definition
        103. player_model_customization_globals
        104. point_physics
        105. projectile
        106. rain_definition
        107. rasterizer_cache_file_globals
        108. rasterizer_globals
        109. render_method_definition
        110. render_method_option
        111. render_method_template
        112. render_model
        113. render_water_ripple
        114. rumble
        115. sandbox_text_value_pair_definition
        116. scenario
        117. scenario_ai_resource
        118. scenario_bipeds_resource
        119. scenario_cinematics_resource
        120. scenario_cluster_data_resource
        121. scenario_comments_resource
        122. scenario_creature_resource
        123. scenario_cubemap_resource
        124. scenario_decals_resource
        125. scenario_decorators_resource
        126. scenario_devices_resource
        127. scenario_dumplings_resource
        128. scenario_effect_scenery_resource
        129. scenario_equipment_resource
        130. scenario_faux_data
        131. scenario_hs_source_file
        132. scenario_interpolator
        133. scenario_lightmap
        134. scenario_lightmap_bsp_data
        135. scenario_lights_resource
        136. scenario_performances_resource
        137. scenario_required_resource
        138. scenario_scenery_resource
        139. scenario_sky_references_resource
        140. scenario_sound_scenery_resource
        141. scenario_structure_bsp
        142. scenario_structure_lighting_info
        143. scenario_structure_lighting_resource
        144. scenario_trigger_volumes_resource
        145. scenario_vehicles_resource
        146. scenario_weapons_resource
        147. scenario_wetness_bsp_data
        148. scenery
        149. shader
        150. shader_custom
        151. shader_decal
        152. shader_foliage
        153. shader_fur
        154. shader_fur_stencil
        155. shader_glass
        156. shader_halogram
        157. shader_mux
        158. shader_screen
        159. shader_terrain
        160. shader_water
        161. shared_cache_file_layout
        162. shield_impact
        163. simulated_input
        164. simulation_interpolation
        165. sky_atm_parameters
        166. sound
        167. sound_cache_file_gestalt
        168. sound_classes
        169. sound_combiner
        170. sound_dialogue_constants
        171. sound_effect_collection
        172. sound_effect_template
        173. sound_environment
        174. sound_global_propagation
        175. sound_looping
        176. sound_mix
        177. sound_mix_mastering
        178. sound_radio_settings
        179. sound_scenery
        180. spring_acceleration
        181. squad_template
        182. ssao_definition
        183. stereo_system
        184. structure_design
        185. structure_seams
        186. style
        187. survival_mode_globals
        188. tag_package_manifest
        189. tag_template_unit_test
        190. test_tag
        191. text_value_pair_definition
        192. user_interface_globals_definition
        193. user_interface_shared_globals_definition
        194. user_interface_sounds_definition
        195. variant_globals
        196. vehicle
        197. vertex_shader
        198. vision_mode
        199. water_physics_drag_properties
        200. wave_template
        201. weapon
        202. weather_globals
        203. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    challenge_globals_definition

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