c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
      53. creature
      54. cui_screen
      55. cui_static_data
      56. damage_effect
      57. damage_response_definition
      58. death_program_selector
      59. decal_system
      60. decorator_set
      61. detail_object_collection
      62. device_control
      63. device_machine
      64. device_terminal
      65. dialogue
      66. effect
      67. effect_globals
      68. effect_scenery
      69. emblem_library
      70. equipment
      71. flock
      72. fluid_dynamics
      73. formation
      74. frame_event_list
      75. fx_test
      76. game_completion_rewards_globals
      77. game_engine_globals
      78. game_engine_settings_definition
      79. game_medal_globals
      80. game_performance_throttle
      81. giant
      82. global_cache_file_pixel_shaders
      83. global_pixel_shader
      84. global_vertex_shader
      85. globals
      86. grounded_friction
      87. havok_collision_filter
      88. hlsl_include
      89. imposter_model
      90. incident_global_properties_definition
      91. incident_globals_definition
      92. instance_imposter_definition
      93. leaf_system
      94. lens_flare
      95. light
      96. light_volume_system
      97. lightmapper_globals
      98. lightning_system
      99. load_screen_globals
      100. loadout_globals_definition
      101. location_name_globals_definition
      102. material_effects
      103. megalo_string_id_table
      104. megalogamengine_sounds
      105. meter
      106. model
      107. model_animation_graph
      108. mouse_cursor_definition
      109. muffin
      110. multilingual_unicode_string_list
      111. multiplayer_globals
      112. multiplayer_object_type_list
      113. multiplayer_scenario_description
      114. multiplayer_variant_settings_interface_definition
        1. mux_generator
        2. new_cinematic_lighting
        3. particle
        4. particle_emitter_boat_hull_shape
        5. particle_emitter_custom_points
        6. particle_model
        7. particle_physics
        8. performance_template
        9. performance_throttles
        10. pgcr_enemy_to_category_mapping_definition
        11. physics_model
        12. pixel_shader
        13. planar_fog_parameters
        14. player_grade_globals_definition
        15. player_model_customization_globals
        16. point_physics
        17. projectile
        18. rain_definition
        19. rasterizer_cache_file_globals
        20. rasterizer_globals
        21. render_method_definition
        22. render_method_option
        23. render_method_template
        24. render_model
        25. render_water_ripple
        26. rumble
        27. sandbox_text_value_pair_definition
        28. scenario
        29. scenario_ai_resource
        30. scenario_bipeds_resource
        31. scenario_cinematics_resource
        32. scenario_cluster_data_resource
        33. scenario_comments_resource
        34. scenario_creature_resource
        35. scenario_cubemap_resource
        36. scenario_decals_resource
        37. scenario_decorators_resource
        38. scenario_devices_resource
        39. scenario_dumplings_resource
        40. scenario_effect_scenery_resource
        41. scenario_equipment_resource
        42. scenario_faux_data
        43. scenario_hs_source_file
        44. scenario_interpolator
        45. scenario_lightmap
        46. scenario_lightmap_bsp_data
        47. scenario_lights_resource
        48. scenario_performances_resource
        49. scenario_required_resource
        50. scenario_scenery_resource
        51. scenario_sky_references_resource
        52. scenario_sound_scenery_resource
        53. scenario_structure_bsp
        54. scenario_structure_lighting_info
        55. scenario_structure_lighting_resource
        56. scenario_trigger_volumes_resource
        57. scenario_vehicles_resource
        58. scenario_weapons_resource
        59. scenario_wetness_bsp_data
        60. scenery
        61. shader
        62. shader_custom
        63. shader_decal
        64. shader_foliage
        65. shader_fur
        66. shader_fur_stencil
        67. shader_glass
        68. shader_halogram
        69. shader_mux
        70. shader_screen
        71. shader_terrain
        72. shader_water
        73. shared_cache_file_layout
        74. shield_impact
        75. simulated_input
        76. simulation_interpolation
        77. sky_atm_parameters
        78. sound
        79. sound_cache_file_gestalt
        80. sound_classes
        81. sound_combiner
        82. sound_dialogue_constants
        83. sound_effect_collection
        84. sound_effect_template
        85. sound_environment
        86. sound_global_propagation
        87. sound_looping
        88. sound_mix
        89. sound_mix_mastering
        90. sound_radio_settings
        91. sound_scenery
        92. spring_acceleration
        93. squad_template
        94. ssao_definition
        95. stereo_system
        96. structure_design
        97. structure_seams
        98. style
        99. survival_mode_globals
        100. tag_package_manifest
        101. tag_template_unit_test
        102. test_tag
        103. text_value_pair_definition
        104. user_interface_globals_definition
        105. user_interface_shared_globals_definition
        106. user_interface_sounds_definition
        107. variant_globals
        108. vehicle
        109. vertex_shader
        110. vision_mode
        111. water_physics_drag_properties
        112. wave_template
        113. weapon
        114. weather_globals
        115. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    multiplayer_variant_settings_interface_definition

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